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Re: Awesome Steam Sales!
Reply by
passerby
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Jul 2012
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General Discussion
ya with everyone else SoC, and CoP are the strongest of the stalker games. clear sky is still a good game but the other 2 are way better.
8 results
Re: Props and Environment stuffs [UE4]
Reply by
kanga
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Jul 2015
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3D Art Showcase & Critiques
I really like the styling! Not sure about the light rays comming through the windows, they should be straight I think. Keep it going.
2 results
Re: Where do you host your portfolio?
Reply by
JoQ
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Sep 2013
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I was thinking of setting one up with http://website.1and1.com/make-your-own-website Anyone use them on here?
4 results
Re: Stuff to do in Austin Texas
Reply by
skankerzero
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Jun 2012
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do512.com -1 to Rudy's because you got Salt Lick right around the corner if you want really good food.
2 results
Re: Maya vs MODO workflows
Reply by
erik_bye
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Jan 2016
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Unity
Is it not a bit late for a list of pros/cons if you've already purchased Modo? Seems best to just dig into Modo then, it's a fine piece of software.
Re: Everquest Next reveal - Live in 20 mintues
Reply by
cryrid
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Aug 2013
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It's probably a mix of both. The current player studio for EQ2 is for traditionally made assets (https://www.everquest2.com/player-studio/get-started)
3 results
Re: Decadent [UH Student project]
Reply by
System
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Mar 2014
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3D Art Showcase & Critiques
Here's a rig demo I knocked up today for Rat-Tail https://www.youtube.com/watch?v=cOj-EjmXWpU&feature=youtu.be
2 results
Re: UI Freelance Artist Needed
Reply by
roboy
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Jan 2015
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Full time/Part time work
No need to post this on all threads - the Freelance section is more than enough. Also you're lacking a .com for your email. Happy hunting!
Re: [UE4]Our survival horror game test scene
Reply by
YakZSmelk
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Oct 2017
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3D Art Showcase & Critiques
Wow, this really looks incredible. Would you happen to have time to show how you're creating the cob webs? They look fantastic.
2 results
Re: What are you working on Animators? 2017!
Reply by
KyleG
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Sep 2017
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Animation Showcase & Critiques
Quick animation I did during the live portion of my class. Timing is purposefully slow to demo hand to bow interaction process
16 results
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