Not really. Basically what happens is when exported or imported a mesh is split along smoothing group lines for hard edges. Thus doubling the verts on those edges. But some engines (Max .ase to Doom3) only support one smoothing group, so you have to split those edges manually in Max. Which sounds like what Maya requires.…
I think it's a very interesting scene, there's still a number of things you can do though. One of the things that I see immediately is that your normal maps are super strong. You can really make the high frequency detail a lot more subtle (looking at the stone wall texture here). Some of your uvs are still sloppy, but I…
'Phase 14 Break-time from this concept and worked on a more serious attempt at a UT level theme, Gas leak Mine.' I'd file any perception that this wouldn't work as a UT map under the umbrella of over-exposure. The color, the verticality, it's seems perfectly well composed to be a twitch style fps map. Thematically…
I've used two monitors of two different resolutions and screen types for awhile, even back when I used a 32" 1920x1080 with my 1366x768 laptop. Now I use a 32"(1920x1200) and 22"(1680x1050). I can't comment on eye strain, just because my second monitor is nothing more than a place for me to move windows to, like UDK's…
Wow, awesome work! that roof looks amazing and the water! nifty! I'm also liking the rays of light coming in on the interior, nice effect. One thing thing I could think of is in the bookcase, seems like you put a lot of effort into there and its too dark to see much. And the shelves look like there is a seam where you…
You live ridiculously close to me, not that it matters, just noticed! I think what the scene is missing is some caustic projection on the roof, this can be achieved using a projection map (i cant think what they are called in udk) or even a custom decal if you are only using stills, but i found some software some time ago…
what stands out to me is that all the Lincoln Logs have the exact same texture on the end, going the exact same way. Distracting. the story of the scene is a little confusing... am i to understand that those prisoners are getting their heads shot off into the bucket? And these other dudes are trying to save them. At first…
most of these look like you drew them in 10 minutes or less. you really need to clean up the line work and add detail , like the orange shop building for example. what is it made of? is the roof straw, cloth? what is the shop sign made of? is it just a piece of construction paper and someone painted "shop" on? I mean,…
the layout will probably please most visitors, what with the left frame having thumbnails and the main frame showing stuff in fullres. but I don't feel like the models are up to par with todays standards. now sure, todays standards are super high and I myself don't have anything to say about it, but the first image on the…
Quakecon is next weekend!! We will be making the Austin to Dallas trip on Thursday for the lectures on Friday. Anyone else going, interested in Polycount meet up? pretty kicks ass schedule on Friday :D 11:00 AM - Grand Ballroom - “Building Blockbusters” panel * Jason West - Respawn Entertainment * Tim Willits - id Software…