Okay. Food for thought. Although, my way of thinking, which was hammered into me back in 2019/20 was to model things like they would be constructed in real-life...? In this case, the cushions/parts of a chair...? Although, I guess that rule doesn't have to apply here because of baking...? And it would apply more to…
Hey guys! There are many tech saavy people here, so I thought I'd ask about my next investment: a new computer! My current Dell is over six years old and really feeling the age. I've never built a computer before, but I'm going to give it a shot soon. I've already assembled a part list. If anyone has some time, please look…
Probably? Instancing is usually something I do after a profiling pass on the scene. They're relatively easy to drop in with the merge actor tool. Since the renderer refactor in 2019 the engine does also do a degree of dynamic batching, which will consolidate draw calls for duplicate mesh instances in more or less the same…