I reckon you have the beginnings there on your folio page. What you should do and how you should do it is really obvious if you look at folios of successful artists. They are like a road map all laid out for you. If you like low poly then check out the hand painted threads here to see what standards your textures and…
No problem. If you aren't already familiar, after adding your black mask right click on it and near the bottom of the drop down is "paint" which is how you do that. You can also add a fill, add levels, and so on. So you can plug your curvature map into a fill layer, or height or AO or some procedural noise or grunge or…
Internet searching skills. I honestly could have saved myself hundreds and thousands of hours and dollars if I knew more about "how" to research than anything. I could have found reviews for schools and tutorials, as well as answering questions very similar to the ones you have posted (your first two are covered…
There really is no reason to delete backfaces anymore, you'll be saving like 500 tris on a scene thats rendering 250,000 onscreen. It really does not matter at all. Now what you should do, is try and place a lot of detail in the areas that will be closest to the camera, and not worry much about areas that are off screen.…
Would you only use the zmodeler or mix it up with some sculpting or even use both on the workflow starting with the zmodeler and refining with sculpting brushes or anything else ? I ask because all 3 of these pieces that are shown below seems a bit challenging to me(I haven't tried it yet thou). This is ranked from easiest…
Hi this is a motorcycle i've been working on for my portfolio and I'm making a low poly out of it. I'm new in game modeling and it'll be really thankful if you give me some tips. I learned that when making a low poly, it's much better to incorporate each part into one combined mesh as tightly as possible, but not the…
any in depth tutorial // course that can help me understand the process of it coz im kinda lost even when i read these answers :D i have 0 idea about characters creation , thanks i only did few sculpts and thats it
Win! So bought! http://kotaku.com/5572175/the-art-of-darksiders-debuts-at-comic-con/gallery/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed:+kotaku/full+(Kotaku) Grats to you guys at Vigil.
Hello Here is a torso I did for practice based on a 360model from anatomy360.com Any critiques and comments are most welcome, and don't go easy on me, I'm here to learn :pleased: