All of that work looks awesome, i'm alo doing the same course as you :) Only thing that I noticed which looked weird is the fire from the meteors, it looks a bit too uniform and repetitive. Other than that it all looks amazing.
Graphic options are in the works, so you will be able to customize your settins some soon :) cant do much about the crosshair as it is not my field. But I will forward all the feedback! :) Glad you all like it! Makes me a happy panda :)
I know it can´t bake to different tools, but he let it sound like zbrush isn´t able to bake high to low at all. All it takes is importing a clean uv´ed lowpoly recreating higher subdivisions and bake then .
Yeah can't get grid snap going on at all. By the way, the fact that simply saving a texture in PShop and Alt-Tab-ing back into Maya updates all the textures without having to touch anything is worth its weight in gold alone.
i would like to select the outliner, hit ctrl+a and then it selectss all what iss listed. i don't want a overwrite of the normal ctrl+a because i want to be able to select all stuff in the scene too WHEN i'm in the viewport.
@dustinbrown: if I am not mistaken, "sRGB" in the sense of a Photoshop color profile has no practical link with "sRGB" option for color maps in an engine like UE. For instance I personally have Photoshop setup in such a way that I get a color space warnings when opening any file, in order to make sure that I don't have any…
@Boyani if you have the luxury of being able to choose from many studios in your near vicinity, I'd try to get in contact with the artists and ask them personally how they feel about the workplace. Glassdoor is also an anonymous way of reading employees' opinions about a company. Also, if you get an interview, I believe…
re: Facial anim... Disclaimer: i could be 100% wrong about all this, and I DO think its amazing, but... From what I can see in the trailers released so far, it seems to me the topo of the heads is some weird dynamic displaced/normal mapped thing, rather than being well animated/crafted heads by a more traditional…
@Dataday i really don't want to argue because we both want to protect the studios and artists. its just that i know for a fact by looking at the numbers that the second hand market is peanuts and has no effect on the health of any of the entertainment industries. anyone who think they lost there job or there studio went…
Dekard: To be fair to the industry people dealing with resumes and portfolios... part of the problem is that 5 + years ago they didn't have to wade through half the shit that they get spammed with every week now by people with absolutely no perspective on what is actually considered 'acceptable quality' to even deserve a…