Heh! So it's your page MoP :) Reading those sentences is a pure source of fun and joy! Especially contemporary art stuff. Btw Vrav, I think generated names could actually serve as an inspiration for some crazy indie game projects :) Imagine Infernal Sushi fun, Creepy Turtle Domination, First Person Dentist 2K, Brain…
Vrav: People tend to use object space on things like guns and stuff from what I have seen. Mostly hard surface objects that would really benefit from object space maps. A lot of real-time shaders don't support object space though (possibly its harder for game engines to render them?), so I believe that's why tangent space…
Hey there, that's not bad for a first model. We all gotta start somewhere so don't sweat it. It looks like a nice model, but you probably have to spend a bit of time researching some rendering techniques. Your house looks washed out and there isn't much detail. What would also be helpful is rendering wireframes. You catch…
So I found another one, same price range, not an open box deal, and has 16gb of RAM, and 6GB OF VRAM that is GDDR5. The CPU is also 5th gen. Also I realise this is the second gigabyte I have posted and I don't have a preference for them they just seem to be the best bang for the buck I have been able to find =D My only…
Oh and for lighting I used a VraySky in the environment slot and a simple environement HDRi map in a dome light. Not much else, beside the lights behind the windows of course. I also use Irradiance map for my main GI. I am a little impatient for the Brute force approach.
Well in that case; The Radeon card should be the better one overall for art production due to it being somewhat faster and having over twice the vram, but it'll generally be worse for games (if that matters to you) due to how most games are better optimized for Geforce cards.