One thing to check is that your UV W coordinate is zero, otherwise the weld will often not weld when it looks like it should. You can select all the uvs and type in 0 to the W coord to zero them.
w o w. agree with what everyone has said. beautiful work- those curves on the robe you have on the bottom work extremely well at giving her flow. great design and great sculpting :smile:
and here is my piece of code. assign it to a hotkey and you're fine. with pageUp/pageDown you can toggle the level, when your mesh is in smooth preview mode. // toggle smooth mesh preview for selection // get selected mesh nodes string $sel[] = `ls -sl -dag -lf`; // set attributes for ($s in $sel) { int $v = `getAttr…
Hi, look at this: http://www.polycount.com/forum/showthread.php?t=91494 This may help, I had some crazy issues like yours. About the fact you are seing only lights: Did you pushed the "w" in keyboard while using UDK?? Maya users (like me) tend to use "w", "e" and "r", and "w" in UDK hides all Static meshes in your viewport.