Hi all! Could someone please give me some hints how to tackle the shape of this armored vehicle? There are basicly 3 problems that i'm struggling with: 1. actualy triangular armor plates. How to incorporate them in all quads subdiv mesh with nice and clean topology? 2. the sides bend smoothly towards the front of the…
This damn shape has been annoying me for ages :poly118: Basically all I want is the subdivided shape on the left, a recessed triangle that has its longest edge flush with a flat plane. However I really want it to be repeated across a grid, which is where my problems come in. You can see where I've circled in pink on the…
Initially I thought it had made sense, from what I could see these angles here were planar, but it's harder then I expected. What do you think about it?: Me and a concept artist are planning to practice on a ship. He had already done a concept piece and I asked him to roughly sketch some shapes out for me to blockout with…
So I was having a little trouble adding some detail to this cylinder. I need a pretty hard square extrusion from the cylinder's side. It sounded really easy, even for a noob like me, but sharpening was giving me a lot of pinching that I had trouble solving. Here's a pic of literally exactly after the extrusion. Didn't add…
Well yeah and no matter what Maya will still refuse to let you edit the base shape properly without making a mess of the final result . Even on a simple extrude it fails... If I understand correctly the reason behind this not being flexible in Maya is because the app only edits vertices tables really. There is no notion of…
It's one of those things, if it looks good then job done... When I say use triangles, obviously use them within reason - placing them everywhere and anywhere won't get you far and will just complicate things. However sometimes they can't be avoided, so instead of fighting them, work with them - add supporting edges, shift…
To be honest I actually agree with you, I think I personally use the edit poly because I tend to make crappy amateur proportional mistakes or half-ass my design without paying full attention to how the whole mesh is supposed to be. 9/10 times I just never need the epoly when I don't wing anything. But I guess one way I use…
Hey guys, I started my first vehicle: The M47 Patton. I try to build up the whole model by following the Dozer tutorial from EAT3D. But my tank does have a turret and a dozer does not. And I'm having a lot of a problems getting the shape right. In fact, I don't even know how to start. I already tried with a cyllinder, a…
ZBrush Question - Does this ever happen to anyone else too? I will be in the middle of working and then a duplicate model will pop up with no way to undo this option. Each time this happens I have to go back to the most recent QuickSave. This can't be the right answer. This is the issue with the duplicated model. One model…
still not correct though, trying to comprehend what Perna says is not that easy, because his IQ is far beyond anybody elses. (love you Per). Try to break down the meshes without welding them together =). Like pernas picture, i mean it would make more sense if he would do the mesh, but honestly, his been doing this for far…