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Re: "The Beast" - Fear of the dark
Reply by
Johnny_Wuu
·
Apr 2016
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Contests & Challenges Archives
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Allegorithmic's the Beast
http://polycount.com/discussion/167958/deadline-extension-april-17th#latest I see that! Thanks guy!
Re: 3ds Max 2013 shipping!
Reply by
kenpimentel
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Apr 2012
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General Discussion
I heard someone got these to load on CgSociety. I can't remember if they simply renamed the extension or what.
2 results
Re: Artistic Etiquette: When is it okay to not credit a concept artist?
Reply by
passerby
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Feb 2016
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General Discussion
People mention tineye because it is a extension and you can reverse image search from the context menu
Re: Photoshop quickly saving Textures
Reply by
TooLzor
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May 2015
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Technical Talk
I found that and installed it and can't seem to get it to show up in the extensions menu where it said it should be...
2 results
Re: IN PROGRESS: DDO not compatible with CC (2015)?
Reply by
Sajeet
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Jul 2015
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Quixel Megascans
a new more extensive image about my problem.. No clue what it could be, tried reinstall aswell
Re: CS3 and Com Surrogate are using all my RAM
Reply by
arrangemonk
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Sep 2009
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Technical Talk
erm, photoshop usually ceates thumbnails by itself, you shoulnd had installed the psd thumbnail extension
wax on wax off
Topic by
rooster
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Aug 2009
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The Q-Branch Quote game!
I'm a graduate of the Harvard business school. I travel quite extensively. I lived through the Black Plague and had a pretty good time during that
[MAX]ZoomExtents for projection mod. selections
Topic by
SsSandu_C
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Jul 2013
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Technical Talk
I was wondering if anyone has or knows of a script for zoom extents for the projection modifier selections. It would help me a lot. Thank you!
Re: Perplexed still on low/high poly manipulation
Reply by
Scruples
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Oct 2012
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Technical Talk
Reasons I lurk this forum, perna, renderhjs, (and matt to a lesser extent :P). I'll be watching for that tut.
Re: Subtle 1rony's Foliage Scenery
Reply by
locater16
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Dec 2013
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3D Art Showcase & Critiques
The blue fog is comin for ye! :poly142: Definitely needs extension. Good work on the foreground though :thumbup:
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