*Update* I gave all of the armor some thickness and tried to beef up the joints that looked the weakest, not sure if I did enough but we shall see. The armor is pretty much done, apart from any little tweaks I need to do, and I've started thinking about the function of the mech. I want it to be a sort of defensive guard,…
It would be nice to see a couple more views of this and rendered on a 50% grey background as the black makes it more difficult to make out the silhouette. Looks really tf2 inspired though which i like (big fan of the art style) the one thing i think i could say was that the top beam has a slightly too complex shape for one…
Hey all, managed to get some further work done this weekend, I wanted to grab more screenshots but it's late and i'm tired :S Here's what i've done: - an old sprinkler system to add some more interesting shapes towards the ceiling - re-arranged the lights and added a new damaged one that lies in the water - edited the…
For lack of a suitable answer, I decided to take a chance and ordered an Ergotron LX arm for my Cintiq 12wx. Blissfully, it works very well. I had to dial down the tension to the minimum on all the springs, but it seems to be behaving. The VESA mount on the Cintiq is fairly high on the back - not centered - so at the…
One note I forgot to mention: There still are positional bonuses. I was reading through the skills and some of them mention flanking and I'm sure when I played melee-rogue Hawke started doing different attacks & more damage from behind (and no, I'm not talking about the Backstab skill). So for the people earlier in the…
Hey AlexJ, Very nice modeling! That a great idea for a portfolio piece, it will definately attract the eye. I would suggest you to be VERY careful about adding black colors, tekkon kinkreet is very bright and colorful so put your ref in b/w and study those values out. And also pay close attention to the colors...right now,…
@Marie -> Thanks a bunch!:thumbup: @Hiten -> I am thinking same this time....:poly142: @Oxblood -> Thanks! Ahh the Images itself explains, but somewhere i gave some details on this like for Carve details- 1-> drawing of main curves 2-> added leaves and other stuff to fill the design 3-> Push in the Unmask Area and then…
But why are kids even part of the discussion ? Games have ratings, hence parents complaining that their kids played a certain game have no one to blame but themselves. Just like with books and movies, there are different kind of games directed at various audiences, from toddlers to adults ... and that's exactly why Call Of…
Quick decimated render of what I have so far. I probably wont post for a little while until there's a significant difference but feel free to comment or give any opinion and I can change things etc etc. I'm still working out proportions and testing out different ideas with armor and whatnot. Trying to keep a slight…
I was sick the last few days and wasn't able to do much but here is some props I did The carpet. It need to be more damaged though, I use the opacity channel for it. It's just an unwrapped and subdivided plane which I used for simulation and then throw inside the engine, it's not really optimized but I wanted a good…