odium - vig was being jokey--he was saying that his initial reactions to the trailers were lukewarm, and his reactions on watching the films were polar opposite, and he actually loved them.
i think it was initially called "bff" back from five and you could save your max 5 files into scripts and run those in max4, not sure if he worked further on it
Sometimes when I look at initial concept I often feel that way - both excited and horrified. So far we've been able to finish them all but who knows :)
Could you atleast post some of the progress you've made yourself? Mod ideas are a dime a dozen, you'll have to start the initiative yourself before people will be willing to join you.
So I got some time and have started on the lowpoly, unwrapping, baking maps and initiating texturing...work in progress...3ds max realtime screendump...stay tuned for more...:paper:
Good one, b1ll. Looks very killable! This started out as a bunny, but the initial design was ugly. I took a slightly different take on it this time. It still looks like... a bunny... sorta
http://www.digitaltutors.com/digital_tutors/tutorials.php?cat=maya Also has some good tuts. I initially learned Maya with 3Dbuzz and digital tutors. I found them quite helpful.
Thanks martin, i though you were my classmate Martin Henriksson at first, both from sweden, same name and same initial letter in the family name :P awsome.
still have the loadind error: "DLL <C:\Programm\3D Studio MAX 6\plugins\Iphysique.gup> failed to initialize. Error code: 126 - The specified Modul was not found" SUX... WTF?
http://www.cgtalk.com/showthread.php?t=196197 I found that email in my inbox this morning too. It's a good deal - better than the initial offering I got as a registered LW user.