Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
Kevin Johnstone
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: EFGF M61A5 Main Battle Tank "Semovente" Phantom (Remastering)
Reply by
Grusti
·
Mar 2016
·
Home
›
3D Art Showcase & Critiques
Hello everyone! Today I show you my UV's Hull Turret Wheels Track
Re: baking texture SubstanceDesigner
Reply by
decorix
·
Feb 2016
·
Home
›
Adobe Substance
Hello Fabian Thanks so much for this info. It really helped alot. Thanks so much.
Re: Orange Graphics team is looking for 3d modeling/texturing work
Reply by
OtrickP
·
Feb 2012
·
Home
›
Artists Looking For Work
Hello Bodeman, Very interested in handling future projects and contributing to the growth of the team! Application sent.
Re: 3D Castle project
Reply by
Elaisu
·
Mar 2018
·
Home
›
3D Art Showcase & Critiques
Hello there) nice sketches and interesting idea, would be cool to see how all of this will turn out!
2 results
Re: Announcing the Shapeways Dota 2 3D Printing Contest!
Reply by
Bodio
·
Feb 2018
·
Home
›
Contests & Challenges Archives
›
Shapeways Dota 2 3D Printing Contest
Hello, Is it possible to create one asset/cosplay with separate elements ? For example a cosplay gauntlet ? Thx =)
Re: Bioware is hiring
Reply by
Kenshiro
·
Apr 2012
·
Home
›
Full time/Part time work
Hello Dakkon! Do you have some openings for character modelers (junior/mid)? Thanks :)
Re: How to make a belt and beltholder in Zbrush?
Reply by
Farina
·
Oct 2015
·
Home
›
Technical Talk
hello, yes! i want to keep it realistic, like on an original jeans. There are no seperate holders, on a jeans
2 results
Re: UV Packer IPackThat
Reply by
[PB]Snoelk
·
Dec 2014
·
Home
›
Technical Talk
Hello, made some test with a new UI. Only a rough prototype. What you think ?
26 results
Re: Change hotkeys for select vertex, edge and face in Maya
Reply by
BeatKitano
·
Apr 2011
·
Home
›
Technical Talk
Yep, hello there fellow switcher (Im doing the reverse maya > max). Those keys are located in:
Re: Architecture Modeling
Reply by
vegaart
·
Mar 2012
·
Home
›
Artists Looking For Work
hello, I have a good experience work with architecture (game development) my portfolio kirillsibiriakov.com
>33913 results
1
…
384
385
386
387
388
389
390
…
3392