@.WIKI Thanks for your input. I agree with your point. @VAILIAS Thanks. I understand what you describe. It's the same as extrude curve profile on curve path then trim the surface to circle shape at top view. I ask this question because I need to know if there is a better or equal way to make a controlled complex curve…
Agreed. There's no reason to not use a deformer or nurbs in a sub-d workflow if those are the best tools for the job. Its like your a lumberjack not using a chainsaw because its not "pure lumberjacking" or something. However, if you're asking how to do it in a program that doesn't support deformers or whatnot. I'd say make…
Hi guys, been banging my head against the wall for several hours today (total newb, this is the most complex thing I've modeled yet) How would you guys go about modeling this shape? I've created a cylinder, and used a boolean subtraction using rectangles to cut out the empty space. This model will be used for a lot of…
Hello guys, i mentioned this problem shortly in another thread before but it was told me to come here. i want to model a shape like this. its a kind of metal scope on a cylinder: So i created a cylinder with around 40 sites and 10 segments and insettet und deleted the faces i dont want. and get this shape right here: and…
i gave it a go but for some reason I could not make a breakdown of it, didn't look good as my first result :poly122: Hope you still find it useful. I started with a 8-sided cylinder, added two vertical edges to each face, moved up the top center horizontal edges to create rounded ditch shape. Some taper scaling and for the…
Thanks for the response Frank! Had no idea I could block it out from such a simple cage instead of trying to isolate a complex detail with a higher resolution. I did try the cage idea at first but I didn't know that I could dissolve the edges for the curves on the side of the tub into a triangle, and really keep the form…
Hi all, CAD guy here learning some Blender. Is there a nice way to have two circular bevels of different sizes meet and intersect in such a way that circularity is preserved? As in this CAD image below: Using the bevel tool with different bevel weights doesn't work - the tool forces the bevels to use the same end vertices,…
After asking a friend, I finally found a solution: -Apply the lattices that makes the end thinner and the one that bends the end -Choose a face that is rotated at a good angle before the rotations start falling apart -Add a transform orientation for the face on the top middle -Select an edge on the bottom loop if you have…
thanks, that's actually far, far better from what i did. there is still a minimal offset, but I think that can only be decreased any further if I throw more geo at it. I guess what happens is: 1. Bend modifier is being used on unsubdivided geometry 2. After bending edges are properly (round) distributed 3. BUT, when…
Yes, the effects of subdivision have been witnessed but the application is something we have to experiment with. Predicting the best solution to an unfamiliar problem seems difficult, sometimes impossible. The response to ZacD's reply in keeping smooth edges was interpreted as wanting a contiguous surface that could be…