Hello, I am looking for hard surface work. I specialize in realistic weapons, but also have experience with more stylized textures. I am available full time for freelance. See my website for more examples of my work: Website: www.jaredswanson3d.com
I made it from a reference. I link it in my artstation page. The concept art itself is only color shading so it is hard to judge the material use but i plan to go for a realistic texture.
I have been working on the main characters, and in the general aesthetics of the project, for this, I wanted to work a look with realistic proportions, I still have a lot to correct, especially in textures, but this is my first advance
well I did mean really realistic cloth, not stylised. I do like that style though i wanted to do a kind of semi stylised style, but with enough detail to keep the OCD at bay :)
I suppose I'm at a stopping point now. I would like the make the fountain's water more realistic, but I don't know how to use particles yet. https://www.artstation.com/artwork/v1P3qd
Looks awesome can't wait to see the textures. how are you going to play this are you going to go with a very colorful artsy feel or a more realistic texture feel? awesome work so far
The skin texturing seems streaky, instead of splotchy. You might want to fix that to get it looking more realistic. Google ysalex skin texturing tutorial, that may help you if you have ZBrush.
I got it never mind this video explains exactly what I wanted to do [ame=" https://www.youtube.com/watch?v=YQkB0iMNNdY"]Create realistic glass in 3ds max tutorial - YouTube[/ame]
Are you going for hand painted or more realistic? 3D Motive have some awesome tuts, this is a great one for hand painted work by Tyson Murphy: http://3dmotive.com/series/hand-painted-texturing.html
pretty cool, wish it was a bit more realistic than people doing fireballs and shit but looks fun. the original super dark trailer for the series was dope, then it got progressivley cheesier, but still super entertaining.