We'll need more information, B4njo - what are your system specifications? Are you using a laptop or desktop? What error messages are you getting in reference to "still not working"? :smile:
@chemotoledo Well what I like about this process, it's that there is always a final paint over pass anyway :) So you can always fix the seams, or baking errors etc ....
That warning is a problem. You'll need to find the area in the shader that's causing it and handle it. It's not a common error for me, so if you find what is causing it a screenshot would be helpful to give a remedy.
Thanks! I need the placement for export in pipeline issues for No placing of vertex issues on udk import. It says error eveytime. Giv me a minut and I will post some pics.
Survival Guide is missing. Will have to go back to the store tomorrow and shake them down for a replacement. It was still sealed in plastic when I got it, so it's evidently a packaging error.
~ I personally think Kanye did the right thing by saying sorry, but a lotta people should be saying sorry for giving him such a hard time over a basic error of judgement.
I have been noticing some ipod touch problems whenever I have tried to use this plugin. I am wondering what can be the reason for such error in this plugin?
That error occurs when you have UV coordinates that touch or extend beyond the 0:1 space. When that happens, zbrush sort of wraps them over to the the other side.
Hey Neox, I've updated the script to select unmatched vertices! Everyone should redownload it anyways, as I've found a logic error pertaining to the vertex selection that can creep in occasionally.
Could you try to update/repair the .net framework, and make sure you´re running the latest Java, if that doesn´t work could you post a screenshot of the error?