Take your time to read and understand the wisdom I'm trying to give you. Please. You're 20. You still have a lot of soft skills to learn. You're going to have a bad time if you expect your work to be receieved well if you don't work smart. You're telling me this isn't your Patreon, Dersu Aspiazu?…
Decent start! Skin texture overall reads flat. Needs gradients and soft transitions of some sort to get it to read less monotone. At least one based on a directional light bake, or where muscles insert into other muscles, etc. You should probably post images of the art directly into the thread to prevent people from having…
Man I love the lighting you have in the scene. The reds and blues really work well to give it an ominous feeling. It could just be the lighting but I feel like the purity seals could use some more hard edges. Feeling a little bit too soft right now (linked some ref). Excited to see more. Absolutely love 40k stuff.
It may not make a noticeable difference in overall texel density of your layout, but you can save some space by straightening out these "banana hands." Even if texel density benefit is minimal, there are a number of workflow benefits to keeping things neat and tidy, in general. Grab the finger vertices, use soft select to…
Look into floaters, as you mentioned you don't want to model each groove and solve its topology shading errors. If you want to give zbrush another shot, try using masks instead of sculpting right away. mask in the grooves, blur and invert when the selections look good, and use a soft brush or a deformation modifier like…
Thanks @Creative_Pika_Geek ! Yes definitely, it's just kind of a soft shadow and lacks direction at the moment! There's lots of work to do on the ground. It's so flat and "CG" at the moment, rubbish scatter is one of the last steps in my plan for this so that should break it up a lot. I'll definitely look at getting a…
Peasant outfit. Next up, short sleeve tunic, baggy trousers, tall soft leather boots. And hopefully a coif. But will be out of town for 2 weeks. :( These were made in MD, which I still kind of suck at. But after some hours playing around I'm able to get the results I wanted. By the end of this project, I think I'll be a…
The edges on the clothes seem INCREDIBLY sharp for something that's made out of wool. I think you should soften those to make them make more sense with the softness of wool sweaters and stockings. The face still feels off, Assani. I think it's just too long vertically in terms of proportions instead of the concepts more…
here's a fun one... Any ideas? metallic gold cord/rope and metallic gold coatings. It's confusing to me because metals have no diffuse light, it's purely reflection color because the surface is so dense/hard. But these kinds of materials are usually very soft. If anyone has any ideas on how this should be done in a…
This is some really impressive stuff ! Your 2D work is solid and has such a quality softness to it.. Such a smooth feel. The fuzzy guy with the umbrella is killer ! Like Nyx said, the WoW stuff is also really nice ! And those couple of alien-plant-ish props caught my eye, especially the way you sculpted them. Very solid…