Thanks for the pointers man! Some of the stuff you mentioned I hadn't even considered, like growth patterns for moss. I'll Look into making those adjustments along with adding better variation in my moss blends and rocks. Thanks for the feedback. I'll rotate the head around a bit to see if i can get some cool self…
I can't recommend this enough : http://alienthink.com/ You'll make extremely rapid progress if you follow this course. After that, I'd recommend reading something like [ame="https://www.amazon.com/Bridgmans-Drawing-Dover-Anatomy-Artists/dp/0486227103"]Amazon.com: Bridgman's Life Drawing (Dover Anatomy for Artists)…
[SORRY, THIS POST HAS BEEN MODERATED TO IMPROVE PAGE SPEED. MULTIPLE EMBEDS. PLEASE READ THE FIRST POST] https://us.v-cdn.net/5021068/uploads/editor/ll/wb1ny8lkmhyn.jpg"> https://us.v-cdn.net/5021068/uploads/editor/3c/aymfjd3b5o8k.jpg"> Hi guys, I just finished working on my hardsurface alpha kit. I put a lot of effort…
Very nice! I'm liking the feel of the movement cycle so far, especially the weight of the character's arms as they swing. I feel like her head is a little static - it looks like it moves a lot from side to side without much in the way of a bob. Could be a good way to add a bit of texture to the animation if she looked…
I try to figure it out myself by reading the help and searching forums/google or just trying different things. by doing that i usually end up finding answers to other problems aswell or get distracted trying things out and not producing actual work lol. but i also understand why i had the problem better when i fix it…
Wanted to mix up her armor a bit, but having a tough time coming to a decision! I'll probably rework the final armor with her green / gold / blue color scheme, and give it a little more extravagant decorative flourishes with jewelry like her original design. And keep her giant sword and round shield. I also liked the…
I suppose one of the greatest hurdles in game art is the actual time it takes to get out a finished product. You can start something and then have to fight your say through lots of processes. That can be pretty tiring. This wont work for everyone but i like to practice with new character sketches at the beginning of the…
^ thanks, i was scratching my head when thinking on CM set because the idea i got is very similar with other CMs set in workshop and staff so far i have no idea what to add to make it fancy, i prefer original looks tho XD (or maybe wait the input from the project crew or others after it is done...) as for the magnetic…
Here's a tiny update on this, been struggling to get the right colours going. It is still all brown, need to put some saturation in. Any thoughts on the colour scheme? wolver: I tried baking AO but the highpoly stuff was so rough it just ended up a jumbled mess EggPlantNinja: Thanks, I was thinking he would be more…
You raise some great points, dwgagner. I've gone ahead and modified the shoulders to make them less broad and masculine. And I've modified the head, pulled the eyes back a bit as per Ravenslayer's suggestion. Current: Thank you all so much for your suggestions... I think these changes have definitely improved the overall…