hi ted I've never had this problem before but its giving me an error when I run nDo The error reads Error 519: Server interface error" -Server interface error 'No component returned from CreateWidget' Line: 156 -> var m_Group_GeneralOptions = add('group', undefined);
Everything looks normal, If you render the normal map @ 2k you should be fine. The problem with the 512x512 map is the edges of the uv's aren't aligning perfectly with any pixel grid so when marmoset filters the texture there is a very small gradient error. So you could conceivably fix this by moving the uv's around…
As soon as I got out of school, I was lucky enough to get hired on to a "next gen" title. I've been here for almost a year now and I've learned a lot of things that I was never taught in school. As far as how many tri's something can be.. I have yet to get any tasks that actually have a tri count limit. Its not like I'm…
I'm confused as to what the problem is here, it sounds like you're over-complicating things for what is at most a 1% gain in performance in some cases you're pointing out. I think some pictures/examples of the stuff you're talking about would serve better as to how big the models/texture/shader is for this specific case.…
Rendered another Xenon ship today. It is called "Xenon S" and is used to harvest ressources. For that it shoots a laser at asteroids. The resulting debree is collected with small drones launched from the belly of the ship. The drone and wireframes can be seen on Artstation. https://www.artstation.com/artwork/V4Q68…
Thanks everyone for the nice support you always show me ;) For baking i guess i can repropose these tips that i wrote few years ago while i was doing a Protoss Zealot fan art. Beside this there isn't really much i can add, it's all a matter of getting used to do bakes, learn from mistakes, and stuff like that. Here it is:…
@Skillmister - thanks bro @jordan.kocon - Yeppers, the pack will be available ... the textures will be d/l as psd (with all the layers) or 2048/1024/512 tga files... @Ghostscape - i know you do man... and the normal of the particle board may be a bit strong... but if it's not strong you can't really see it... people can…
Wills and Wonders is now available on the steam store for early release. Follow the link below or give us a search on your steam client. Thank you for the support and we hope you enjoy the game. http://store.steampowered.com/app/513060/
JWalk: sorry, I just noticed I forgot to answer your question.. my bad :( . The grass texture base was created in Max. What I did was set up my grid to match a 512x512 system. I created some grass blades and then used them with the Object Paint tool to scatter them around the top and left edge of my ground plane. Then I…