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Re: Oculus Rift - virtual reality headset for video games
Reply by
Amsterdam Hilton Hotel
·
Aug 2012
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General Discussion
eye is comparitively closer than w/ monitor
Re: [Riot 2017 Art Contest] Snow day Zoe
Reply by
OmNomNaomi
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Feb 2018
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Contests & Challenges Archives
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Riot Creative Contest 2017
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Riot Creative Contest 2017 - Illustration
I wanna cry it's too cute ;w;
2 results
Re: Polycount's Sketch Thread!
Reply by
Tako
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Jul 2015
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2D Art Showcase & Critiques
colored some b/w creature thumbnails:
7 results
Re: awesomest two days of my life
Reply by
achmedthesnake
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Dec 2008
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General Discussion
conrgats dude, good luck w/the internship
Re: Summer - Route 98
Reply by
Mistry10
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Jun 2010
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3D Art Showcase & Critiques
looks much nicer w/ the blue light :)
Re: a pair of models
Reply by
fritz
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Apr 2006
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3D Art Showcase & Critiques
i agree w/the tips presented by dfacto.
Re: Jumper (movie)
Reply by
pliang
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Nov 2007
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A W E S O M E
Re: Sword Design WIP
Reply by
jmiles
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Feb 2009
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3D Art Showcase & Critiques
yes... started w/ a silhouette and then worked in the form
Re: Convert UVW to mesh?
Reply by
Davision3D
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Feb 2011
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Technical Talk
Both Slideknit and UVWframe look very promising, gonna try those. @ SpeCter Never really understood what the W is good for. :) But select all and then setting W to zero should always do the trick.
2 results
Re: Advance Normal Mapping in XSI
Reply by
raul
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Jan 2010
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Technical Talk
Yo guys. I have a new question. In max. To be able to have overlapping UVs you set those uvs W value to 1. w= 1. How do you do that in xsi?
2 results
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