I'm so damm excited to try check this baby out. I wonder if this means we are going to see uncompressed, or less compressed versions of Rage in the very near future.
Even in a QA position (internship for a half year in Germany for one of the three biggest Game Publishers) you are not allowed to work on Indiegame projects which might make money in the future.
@cesarinm7 - Thanks! @Eric Chadwick - Thanks for the crit, I wish I had heard that sooner! If I have time in the near future I'll tweak it. Here's a wireframe and the textures -
played these the most and I'm likely to play them far in the future Chrono trigger Hack 1-4 Hack GU Demon's Soul's FF3 & Chrystal Chronicles Legacy of Goku
As a stress test, I got a decimated version of my Psyclops Sculpt into it. http://p3d.in/DtS8b This should be used as a standard (in addition to beauty renders) for future contest submissions. - BoBo
Your substances are exceptional, nice one. I know you said you are still a novice but is there any chance you might do a tutorial in future? Great work everyone!
I would like to start from cutting the original mesh onto an elements which I could manage in future. It would help me to work on this. Let's start from it:
The next meeting is Tuesday, October 29th. Starting at 7:00 and arrival ~6:30-7:00. But for future reference! https://www.facebook.com/pages/Aauga/180142232031682?fref=ts
finished this up. learnt what i could from this. now moving on to trying to learn texturing and getting models into udk etc. this model wont be textured. not for the seeable future anyway.