I don't think it's too soon to start thinking about the best game of 2009. A lot of contenders for sure, and there would have been many more if Modern Warfare 2 wasn't solely responsible for most of Q4's releases being bumped to next year. For me, best game of 2009 has to be Batman: Arkham Asylum. Very impressive…
Hey, guys. Im currently working on a rubble library for UDK. The idea is to get the most diverse rubble pack possible, and to train myslef to produce realistic organic models. In addition, once I feel the pack is finished or whenever I get burnt out, I'm planning on open sourcing the entire thing. Just a little gift for…
Agree! You are obviously very talented but your portfolio is not very diversed, it contains alot of caricatures, well done though but not so suitable for a game (if its not Nuclear War 2 :) ). If i where you I would focus on some bad ass hero designs and and replace some of your caricature studies of famous personalites…
I guess it depends on what kind/size company you want to get into...Alot of the smaller companies want to see people that have a diverse skill set because you could be doing an iphone game where your doing all the characters, environments, UI..etc etc. I agree with what your saying if you were planning on working at a big…
The way i see it, if a movie costs about $20 and gives me about 3hrs(extras) of entertainment. That's the ratio i expect from games too as were in the same market. So if its $60 then i expect my 9hrs(including side quest/diversions) of entertainment. That's for a single play from beginning to end, not replayability as i'm…
Sure, I might agree that certain aspects look less zelda and more realistic. Reckon I'll have to play it to give that the offical thumbs up, though it seems the natural progression from the N64 games. I was a HUGE fan of the Wind Waker style, and enjoyed the diversion. SotC is ICO sequel to me, and I never really thought…
Ok, now the package with character concept art. Here we have a few concept form game. We take care of the large models variation in relation to the amount of work. In game we have a lot of different textures at the same model or huge amount of attachments like hats, different hair style ect.. which allowed us to reduce the…
I like it, but I noticed a few problems with the texture. For instance all the cracks are facing the same way and all look the same. Maybe changing the directions of some and changing the shape a little will make it look more diverse when tiling. A little pet peeve of mine is to not have the same colored or shaped brick,…
Barnstable: I'm using XSI for the modeling and some retopo and Topogun for the rest of the retopo and for the baking. RobertHammer: I've considered doing that helicopter in the past (especially with googly eyes and shark mouth paint job), it's pretty sweet but I want to have a more diverse portfolio so I'm going to be…