I just thought I would ask around and see if any fellow polycounters are attending the Indie Dev day on Thursday the 24th of November in Liverpool! http://liverpool.develop-conference.com/indie-dev-day/ I have never been to a develop conference before! so I am pretty pumped! Anyone attending ? : D
I'll jump in, seems simple enough to finish the entire concept this time around. Still fiddling and willing to finish Novembers entry, I've spent most of December learning Cry Engine 3 for it. Might get this one into CE3 as well. Here is my block out so far.
@Prabh Started on August 1st and ends September 30th. The next one will start on October 1st and go until November 30th. This is a challenge, not a contest the whole focus is getting better at art and you are more than welcome to continue working on your piece after the new challenge is up.
Going to start with my most recent project, this cute little boat I worked on from November to end of February. I'm working full time as an environment artist so as to not burn myself out. this was made between a few Saturdays here and there and some evenings getting pizza instead of cooking.
Well the reason I didn't answer is because it looks like you are posting BS questions for some sort of school credit. Your questions are EXACT copies of questions posted on the Area Blog from November 30th. Also they are all answered in the comments there. http://area.autodesk.com/blogs/stevenr/bonustools
Just a little update, haven't posted in a while so I thought hey, lets do that. Started working on a redesign of a character I started in november and a spontaneous warhammer fan art. Working on both characters at the same time, the goal is to have them in Unreal engine at some point. Cheers!
Orwell! police state! 1984! Nazis! sheeple! Big Brother! remember the 5th of November! Anonymous! Scientology! Xenu! God is a lie! the Bible hates sewer grates! down with grate marriage! rabble rabble rabble rebel! rebel yell! old yeller! Old Glory! USA! USA USA!
Honestly i prefer the last picture of november 12, and even then you lost some force compare to the final black and white. And i prefer the bamboo composition too. You got some shortning issues on right boob and left leg. The moon should be more on the right to light this way.
The sniper button not only gives precision on demand for graphic manipulation, It will also be overloadable with modifiers and macros in the next driver incarnation. The thumb adjustment wide open together with the pinkie platform gives control nirvana. Go wireless! ( No lag or Rat 7 woe. 8 hours a charge since november )
I have more done on this guy, but I thought i would show this, wanna get this and my level done before the end of november, so i really have to step it up. WarmGun is looking great man, you guys are doing some gooooodd things :) Keep it up!