Holy shit guys! So much new and great stuff in few days. Dan!: Amazing work. Nothing to crit. Now animate her! CapAmer1ca: Love the design and modeling. Texturing is spot on, but not so keen on colors. Seems to have very random colours all over the place. Other than that amazing. Razorb: Wow! Some brave colour schemes.…
HP thanks for the link that rocks! Malcom, he seems to have flooded his photosteams with a lot of Mass Effect3 screen dumps. His earlier stuff was done with a bit more care. http://farm8.staticflickr.com/7197/6972565145_0e497dc1e0_o.png http://farm8.staticflickr.com/7203/6808544482_6baf18b27e_o.png…
Looks good mate, I personally think you need more space inbetween each of the vent like gaps (yeah I have no clue what you call them), it looks like I could snap them with my finger if I pushed at that width. On a texture side your high frequency detail is nice, but I would take the opacity down in the diffuse so you can…
Fine here's some threads with suggested ones, http://www.polycount.com/forum/showthread.php?t=71207 http://www.polycount.com/forum/showthread.php?t=120249
http://www.zbrushcentral.com/showthread.php?t=71266 3D Print Exporter for Zbrush I haven't used this in a little while, but I believe it will tell you if you fail an STL check
If you guys want to give feedback on the saloon itself, it was made by another artist (as it states on the site). Here's the recently posted thread. http://boards.polycount.net/showthread.php?t=71260
Resource Collector Utility might be what you want? http://download.autodesk.com/us/3dsmax/2012help/files/GUID-7109A5FC-94E9-4B7A-A46E-38637CDDCE3-2614.htm