Hey guys I recently tried re-opening an older project that I want to take some renders of for my portfolio however it wont open and gives me the crash report below. I am worried that the file might be permanently broken. Is there any way to resolve the problem? MachineId: EpicAccountId: Unknown exception - code 00000001…
So I'm using this video tutorial series: https://vimeo.com/67012979 to make a Cartoon eyeLid rig. Here's the Script I'm using: from maya import cmds , OpenMaya def getUParam( pnt = [], crv = None): point = OpenMaya.MPoint(pnt[0],pnt[1],pnt[2]) curveFn = OpenMaya.MFnNurbsCurve(getDagPath(crv))…
this thread has become bloody big :D What it is all about? A plugin or script collection if you will that boosts the 3dsmax tasks of UV Unwrapping and Texture related stuff. This includes handy align, relax and transformation tools for UV editing but also nifty single button scripts for baking AO, Lighttracer maps or…
http://wiki.polycount.com/wiki/Polycount I go there and the links on the left and the background loads but theres no links to 3D modeling and texturing guides and info anymore. Instead in the centre of the page I get the attached wall of text. Sorry but there doesn't seem to be a forum section for this xD <<<<<<<QuickBooks…
Hey guys I'd like some advice on new processors please. I'm upgrading and can't decide between a 4 core or 6 core professor. i7-6600k or i7-5820k. The 6600k has 4 faster, newer more efficient individual cores whilst the 5720k has 6 slightly older, slightly less efficient individual cores. My PC will mainly be used for…
Hi i am looking to upgrade from my 970 GTX 2GB card and wanted to know which one would be better? i am looking to spend around £200 and be able to paint in 4k with substance painter and render in a reasonable amount of time. my current specs are: Intel Core i7 6700 @ 3.40GHz 16gb RAM 2047MB NVIDIA GeForce GTX 960 (NVIDIA)
Hello Animator please i need you feedbackThank for your support https://youtu.be/vlsxEKIHDIY https://syncsketch.com/playground/20f9cbbdaa014076bd99438f4d5df162#676766/603302
I'm in the process of trying to take my own original character from Softimage/XSI 6 and make it ready for full facial animation and lip synch in the Source SDK Face Poser. I've been using the tutorials "Character Setup Overview" and "Character Facial Animation Shapekey Set" from the Valve Developer site, which have been…
This is a little experiment I worked on last night to test around with Unity's Animator and particle system. I think the particles came out well. They took a lot of me playing around and tweaking things and the animations were certainly fun. I enjoyed the little recoil ad squashing/stretching barrel. Model: Original/…