The instruction overhead is not too gigantic, though parts of your network can be simplified. You don't need component masks at the start for example, just multiply tex coord with an append, with 2 float parameters, and the whole per channel thing is a bit much perhaps for most materials like simple bricks. I tend to do…
I feel as if I'm missing out on some sort of obvious joke here. To answer your questions: 1.) Steam reviews show that most people desire [male] nudity, rocks, and a large environment in their survival games. 2.) Many say The Last of Us was great, I'd have to disagree and say it was great in certain aspects and terrible in…
I've begun a new room scene! I will be working on it mainly next semester with an emphasis on lighting and texturing, but I thought I'd get a head start and work on the modeling portion over summer. The theme is a tea shop. I'm going for a mixture between a shop where one would go to purchase tea and coffee shop-esque cafe…
I think the blogspot site is nice. I think Andy up'd the standards quit abit with a clean presentation. (I'm definitely redoing mine ;) ) In my experience, no one really cares about .com or Hidgy_widgy_art.com type names. What they do care about is association with artists Name and quality. If i can remember his name in…
@glynnsmith It's not "Bad Advice", but I appreciate you trying to brick my whole post with one incomplete sentence. I actually never said anything about being inherently bad, I simply said it would be a waste of money; which it is. I also take offense to you calling it lazy poor advice. If anything I would say your comment…
So I got the obelisk finished, in time for xmas. I think there are some things I want to make it feel more complete. (mainly with presentation) But this is my 2nd 'fully' complete asset. The only problems I had with this one was: 1. my computer almost took a dump trying to move the high polys about (fixed this by…
I've had the pleasure to witness two. First was in 1989 or '90, I can't remember, in Olympia, WA. It happened in the morning and knocked me out of bed. My first impression was that a logging truck had run into my apartment. (They often drove by in the morning.) Several of the roof supports in the ceiling fell over and…
hi cholden: nice work, this piece is looking good. i have some quick stuff to spit your way if you don't mind: [*]i would add a door or attempt to add convincing depth to the black archway. i feel the black is a disruptive and jarring element. [*]i thought the top of the chimeny was rather bright/harsh. i think if you were…
I never really intended to put a normal map on it, I just wanted to show my teacher they were unnecessary on this model, especially not after I painted in the shadows, thanks for the input though, all valid points. I'm not sure what you mean by hard poly limit compared to a regular poly limit but it is supposed to stay as…
I've been playing since beta, and still play, and those issues you describe are much better now. Honestly, the game is in better shape now than it has ever been. Lag and class imbalances are still there, but they're nowhere near what they used to be. The biggest problem most people get is the huge brick wall you hit as…