I agree with what's been said already, just want to add that the little emblem on the piece of uhh cloth? hanging between the legs looks completely odd. It looks like you pretty much filled in an area with grey, then used a bevel on it (which I'm guessing is just what you did). It looks completely out of place, and makes…
Hey, If you are interested we have a Project for the UDK that you could sink your teeth into. We are still in the stages of early development but that make us easier to work with due to certain features are not embedded in stone. We are in desperate need of a 3d character artist. Please view our project here.…
You gots some stones, son! I wouldn't hold my breath - they might take a few weeks or even months to get back to you (if they want you to come in for an interview/art test that is). If not, you probably won't hear from them at all. I'd send them an email once every few weeks, or whenever you update your folio with some new…
I once puked all over myself while driving down the freeway. That is exactly what I said to myself when people looked in at me, "Stay cooool" I was also in the car when my friends girlfriend casually lit up a bong and started taking hits at the stop lights while she was driving. She smoked so much pot though that I would…
I think I'm done with the blockout, many parts are missing still but I should have enough to move into Zbrush and start detailing each single piece. The only problem is I have over a hundred pieces already, and I don't know if I have enough steam left in me... well, one step in front of the other I guess, and without…
I gave it a shot... and I think the over all tone of the game is dnd enough, but good god are the character models embarrassing. I'm seeing more wrong than right with the game at the moment. The gameplay isnt horrible and the artist tone are satisfactory, the tone and mood did impress though. I just cant see enough quality…
Uh, not sure why this "avoid tris" thing is so persistent but its thoroughly false. Your model WILL be in tris in the engine. Period. It also sounds like you're not quite clear on what vertex color is. Its simply additional color information stored with each vertex of the model. So rather than just storing…
I assume you're talking about opacity maps. Alpha can be used for anything (for example the alpha channel of specular maps is often used to store glossiness or specular exponent information). Generally opacity maps are placed into the diffuse's alpha channel, although different engines will use them in different places and…
Cubebrush is definitely better for art assets. The royalties are lower, no monthly fee, has a much better store front that actually links people to your other stuff and allows reviews and comments, and the search tools for customers are actually good. Lately it's even been gaining enough traction that the regular…
win 8 is growing on me. Still haven't found anything that doesn't work. I even got my 11 year old scanner to work. I installed it yesterday on my macbook. I like that there's less tweaking involved, stuff like MS security essentials is built in, it's designed to work with SSDs and it doesn't come with a lot of default junk…