ive done a bit more of rendering in max recently, and have been having more fun with it. Although i havent been using mray or any other fancy shit, just omni/spots and max's renderer. id set up 2 or so omni fills, and a super hot spot light to pop edges with a rim. Then id move around the model with point lights and the…
Just a test face,im gonna do two more. This one is done to check how the wrapping is. He was originaly more colorfull with detailed skintones but stupid me desaturates without thinking and loses 'em all. so a brown color on multiply for you :P About twenty minutes,photoshop,mouse(going to get tablet…
That DOES look awesome! :D Haven't touched the Wii since Capcom vs Taksunoko. I always assumed Lil Mac was about half that size though (or everyone else was 10 feet tall). I hope they bring back mario as ref, and Soda Popinski. Mr.Sandman was cheap as sh*t, and harder than Tyson. 007 373 5963
Nice find acc!, There is some really great ref in there...I never imagined that Detroit had such beautiful buildings within it Well aren't we Mr.Cheerful? :) Maybe this will make you feel a little better... last year we Brits were paying £1.20+ per litre for unleaded (more for diesel) so if my maths are correct and taking…
Thanks Neo_god. MRFlynn : cool I didnt know i made it onto your HD, im flattered, thanks! flaagan: I really need to get off my butt and model this stuff, or just branch out and do stuff like Moose suggested. nealb4me: Hey i saw some of yours on the sketch thread. Not bad, its hard isnt it? Making up wacky stuff is fun but…
Nyne - Hrm yeah I guess I deviated some. Do you mean just smaller? hobo - Yeah all of that stuff is awesome. So many things I want to make from it. Slipsius - Thanks Tightened up the face some and made the stitches assymetrical. Worked the horns a little. I am going to shape the horns some mroe and then move on to the…
Arsh: Good stuff, I downloaded it, but the codec quality really isn't good enough, I think... mr_Rockstar: Any chance you could do a tutorial on using Melody with Max? I tried the latest version and it just totally refused to render a normal-map, I'm pretty sure I did everything right!
You can fill each subtool with a material color. So, select your subtool, make sure Mrgb and rgb are turned off. Turn on M for material, then go to the color tab at the top and fill object. Later if you decide that you want to go back to how zbrush orginally displayed your model, you can fill all the objects with the flat…