They create concept art and concept design for character usually. Sometimes prop designs are involved. They’re (sometimes) skilled in the following: figure drawing anatomy creature design zoology costume design sewing fashion design still life drawing and panting
A user-experience designer is responsible for conceiving and conducting user research, interviews and surveys, and translating them into sitemaps, wireframes and prototypes. The ability to design the overall functionality of the product and iterate upon it to ensure a great user experience. What you’ll do * Translate…
Planning on learning substance designer and putting some examples in the portfolio. How relevant does polycount think this is and how many studios besides Ubisoft use substance designer and painter?
So. What's the difference between painter and designer? I get from the names that one is just designing mats but why can't you do that in maya with the node environment and paint it in painter?
Feng Zhu has placed his "Design Cinema" tutorials into a playlist and as its the Christmas holidays I thought I would share the love. Design Cinema - LINK
Hi, I had a lot of fun to playing with the circular splatter in Designer, it was very funny and satisfying to use it ! 100% Substance Designer, rendered in Marmoset https://www.artstation.com/artwork/RYynGX
Well I got a little side tracked while I dove deeper into learning Godot and as much fun as I was having in I've decided that it's just not the right engine for this project at the moment. To ease back into it I did another design pass on the player character to try and match what I did with the lich dude.
Hello there, Vancouver Film School is located in Vancouver, British Columbia, Canada. We are looking for a full time instructor to teach the following: Mission Design (Visual Kismet Scripting knowledge required) Level design Theory Level Design 1 (application of theory in UDK) More details at the following link:…