The environment is done now! Final presentation today at school and i got a final result to share with you, would love any kind of feedback or thoughts! The result is a game-ready environment trailer here on youtube: https://www.youtube.com/watch?v=RECTvxkAsbs Also got it up on Vimeo as well: https://vimeo.com/208594715 I…
Hi folks This will be my first post on this forum and I would like to apologize on beforehand if it gets really long, oh and train of thoughty. I'm kinda writing this as things come to me. Firstly. I'm a 2nd year 3D college student and I really would like to break into environmental modeling. I love to work with zBrush and…
Hi everyone. I'm here to do an art dump for an environment that I have been working on. This is for the game Age of Blood, which is an indie game being made by a (very) small team that I run. I am the creator of the original lore, co-writer of the expanded lore, co-game designer, art director, and environment artist. There…
Looking for experienced environment artists and prop modelers to join our team. -The project is a first person multiplayer game using Unreal3 -Max or Maya -Onsite, Salary position with full benefits package -Must be willing to relocate to Huntsville Alabama -Must be US Citizen and able to obtain security clearance Apply…
Hey everyone, long time stalker, 2nd time poster... Currently, Im a games student in my last year of study. Until my last year I was primarily concept art and 2d stuff with the majority of my contribution being textures. Ive been building this for about 8 weeks but due to other subjects I have only just started working on…
Heya, Just because "4K" (meaning 4096*4096 really) is a thing doesn't mean that using "4K textures" is necessarily enough to carry something like a full character on screen. If anything, conservative/old school techniques consisting of splitting sheets logically and tightly is very much current and will not become…
Some schools have an internship early during their education. Generally the companies don't want these students because they won't really contribute that much and are quite frankly more of a burden since they are not really on the level of knowledge and experience that they can create anything genuinely useful for the…
I'm glad you like it, and your critiques are very welcome. TBH I've always had a hard time adding more specular to my materials, once it looks realistic I always stop .. so I'm still learning to keep adding it beyond the real without making it look ridiculous. :p But yes I did completely forget to set the reflection for…
My roommate got the LE release (edit:weekend after release.) If your thinking about it, unless you're really hard up for the music cd skip the LE and get the standard ed. The art book is actually just a fanciful case (granted it is cool) He ran through the game in two days, (like 3 hours of sleep), but he's a CV crack…
There's nothing extremely special about the project, besides being a bit more professional then most mods. We're using state of the art engine technology, and attempting to take advantage of it. It's more of a "push the limits of gaming" example. I will also see this project to it's end, even if it's on my death bed. I'm…