Imo, the most enabling fundamental is Perspective. I haven't seen your work, but if you are struggling to envision shapes and invent things, then i am certain your perspective isn't the best. A few people mentioned this but i want to hammer it home as the most important thing that you will learn in your 2d career. Can you…
Marmoset provides IBL with HDRIs, but the variation is not too big and you always get a marmoset kind of style which is not really realistic imo, but I dont have a lot of experience with it. Id go for a nice offline render screenshot in a primary renderer. This is showing the difference in style between those shader…
You can give this a shot, Unity 5 actually does have code for GGX but it is disabled by default (yeah..) I tried the instructions on this blog post (very easy) and was able to get much better results in Unity 5, with a better representation of my Substance materials.…
I am still having this seam issue. I have tried to paint out the normal seam. It seam to work and not work. Idk what to do about it (red). I fixed a few of my other ones with more geo along the curved seams (green). 3ds Max->Marmoset (Normalmap bake 32bit)->Photoshop(normal seam…
So I have a pretty unique looking desk that I do my clay sculpting and occasionally my computer stuff, so I thought why not use this desk as a reference for some much needed environment modelling. Now I took the picture at an akward angle so it actually looks wider but I broke out the measuring tape during the building of…
It was previously mentioned to shoot at the lowest iso for the least grain, that's not entirely true. Your cameras all have a native iso, shooting lower than this will not improve the image and if you're lowering the signal more than you need to get a proper exposure, then you may be introducing noise/blur/wider aperture.…
woogs: cheers dude, and totes agreed on the feet, first thing i gotta tweak tommorow morning ^^ gannon: haha yeh i gotta pull them out a bit :P brad: thanks dude, tho i swear i've gotten even worse :P did some really quick udk experimenting before. No proper textures yet, its just some 32bit mask channels texture things…
It may vary, I know UK pays slightly better than germany and france, but it might go from: 2500€ / 3200€ for regulars, and 3000€ / 4200€ for seniors. (This is before taxes, so take +/- 40% of that value, and it will be your income)
That's nothing new. It was already like that in 1998 when PC ports of 2d arcade and console games, no matter how accurate or perfect, were criticized for being in 320x240 and not exploiting the Glide API, so many entitled to use their voodoo hardware disregarding any game design. Since the dawn of SuperVGA and CD media,…