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Re: [FINISHED] HANDGUN - Hardsurface modeling - Zbrush & Maya - Game Ready asset
Reply by
teodar23
·
Jun 2021
·
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3D Art Showcase & Critiques
The normals system could be different. You need to set it to maya in marmoset
Re: Conform spline line over a model 3dsmax
Reply by
NAIMA
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Feb 2021
·
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Technical Talk
I am not able to alighn make the script work :( is there another system ?
Re: Procedural Grass with my plug-in for Maya
Reply by
onionhead_o
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Sep 2020
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Coding, Scripting, Shaders
I think its quite impressive this node system is so robust.
Re: Elder Scrolls V (Confirmed)
Reply by
Pix
·
Dec 2010
·
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General Discussion
Ahh Gamebryo again? I hope they upgrade animation system at least.
3 results
Re: Colditz - World War II Thread
Reply by
Colditz
·
Feb 2014
·
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3D Art Showcase & Critiques
Getting to the end... belt feeding system inside causes trouble. Goal:
3 results
Re: Sketchbook: Andra
Reply by
Andra
·
Jun 2014
·
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Digital Sketchbooks
Quick morning sculpt, now to learn some of Unity's particle system!
Re: fast way to animate a bunch of bobbing fish
Reply by
Andreas
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Sep 2011
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Technical Talk
Best way would be a particle system, what software are you using?
2 results
Re: Baking out base normals
Reply by
EarthQuake
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Feb 2011
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Technical Talk
You should post your system specs, and problems in the toolbag thread.
Re: Row boat key bones config?
Reply by
NAIMA
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Feb 2014
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Technical Talk
Ok but I am not sure how draw the bone system to support it ?
2 results
Re: THRONE ROOM - Sky Empire - Cloudmind
Reply by
SkyWay
·
Mar 2015
·
Home
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Contests & Challenges Archives
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Allegorithmic's 'the THRONE ROOM'
Sneaky peek of the material layering system I finally got going
2 results
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