Thx for Sharing! You are right about giving credit to mental ray. im so used to working with gi renderers that i forgot how powerful the "old" engines are.
thanks Mr smo . I'm working on it but I tried a new texturing workflow for this one , using mainly substance designer . It seems to be a very powerful software but I'm struggling with it :) .
@ulric - I didn't mean so much that the lighting would over power it - more that the big solid lavender blocks of color were major attention thieves compositionally.
I'd be weary of laptops for VR. Wish I could say more about the requirements for the 1.0 SDK, but can't. https://www.oculus.com/en-us/blog/powering-the-rift/
That's kind of how the roll outs go? For the weekend of the roll out, that class is over powered then a week or two later things get turned down a notch and it balances out.
They can only reanimate what they "killed" themselves. The technique does not repair any damage the body has suffered, it merely allows to power down the body for a few hours.
The image is exactly what it needs to be: thought-provoking. The poppy is a powerful symbol and needs little support from artistic tricks to make it so. Well done T&C.
you should look into http://www.powernotebooks.com/ some powerful laptops, i think the graphics cards are interchangeable like a desktop. most laptops have integrated graphics cards.
An RTS or turn by turn RPG would work really well on the iPad it seems. Depending on the graphical power an RTS may not be the best choice. Maybe for the second generation though.