So currently live in Austin also doing a temporary job at a game studio as an environment artist. Its my first job right out of college and I also only make $10 an hour. I currently live with a roomate ( who also works there) and my girlfriend and we live near the Arboretum ( North West Austin near lake travis)in a two…
1. I'm going to echo many other sentiments and say I definitely prefer more structured challenges. When I read the brief I had no idea what to do because the options were so open. Also, I felt it was a bit odd to leave out animations in Escape. Why couldn't the final submission include video? The playing field was already…
Thanks for the replies guys. haikai: you are so right. I really started this project off on a bad note and should have fleshed out a 2d concept. I initially wanted to get used to the sculpting tools in Mud as I'm more used to ZB, and also see how I could handle sculpt design on the fly. I can not. darbeenbo, PixelGoat:…
+1 First impressions. Now for me personally as a dev, along side the pretty art to draw me in and give me a representation of its finished appearance; I prefer to see a strong foundation already laid down, proof the game exists, even if its a blockout testmap demonstrating the core mechanics, aslong as it shows there is a…
Thank you very much for the kinds words, chaps! I'm really excited to show you her final form when she comes together. Sadly....it's starting to not look so good for finishing her on time for the Artstation Challenge as I'm trying to complete her around a full-time work schedule. BUT FEAR NOT! I shall forge onward until…
I really enjoy the renders, would you mind sharing your light setup ? The rocket launcher looks pretty cool (although very massive and blocky imo for that its function is just to be pipe that propels a rocket with a scope), but the rifles design is very weak, many things are counterproductive and would hinder the gun at…
i got my masters in fine arts.. why? because i wanted to put off getting a job for 2 more years.. and now i have a million more options than i would if i would of just got a BA.. i would recommend it.. it only makes you a better artist.. i dont know for animation.. i got my degree in fine arts.. and i got it at Tulane..it…
That's a trick dare. My commercial version of XSI is legally bought. So is Photoshop. Those tools are what my portfolio is made of. I've used them to create games. I do not pirate games. All of my games are paid for, demos of which I hope to buy soon (even better when the price drops), or free. Demos are often all you need…
[ QUOTE ] Oh my fucking God. Your tutor needs to be put against a wall and shot for spreading shite like that. Seriously, this quad/tris argument/discussion is driving people fucking INSANE. I am so utterly bored rigid of this whole discussion I am going to actually kill human beings. IT IS NOT ROCKET SCIENCE. Keep models…
Hey Odium thanks for the refs. I had a few of these already but not all of them - the cemetary shot especially is great. Crazy what a ps2 can spit out huh. Yeah I'm definately not trying to exactly reproduce the head as seen in MGS3. It wouldn't be too hard to make it look like it tho, I think it's mostly because of the…