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Re: Aaaahhhhh...Quake IV patch...eh?
Reply by
MrDev
·
Dec 2008
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Polyfraggers
Wait!? People play Quake 4!? Last time I logged on there was only 1 server up
Re: Build a Female Character With Me?
Reply by
wretchedgoat
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Mar 2012
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Home
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General Discussion
HA i lol'd. But about the "diary," whatever gives a more comprehensive log of your learnings, im all for it.
Re: Maya - How to: Blend Vertex Normals via Paint Transfer Attributes Weights
Reply by
antweiler
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Jun 2013
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Technical Talk
I see no reason why this shouldnt be possible. It would be very useful indeed. Please log a bug at Autodesk
Re: Unreal Engine 3 now free!
Reply by
Pankake
·
Nov 2009
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General Discussion
It does take longer yeah, it'll usually sit on 10.1% in the log for a bit and then continue. Then the lightmaps will be encoded as usual.
bkost's improvement diary
Topic by
bkost
·
Aug 2015
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3D Art Showcase & Critiques
Hi polycounters, here I'll be posting my zbrush pieces to log my progress, see my improvement from one sculpt to the next, and receive feedback/ critiques Latest
Re: [SD] Is Blinn shader reflection broken?
Reply by
luc_cham
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Aug 2018
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Adobe Substance
Hi, Can you please send me your log file ? (I'm from the support team :) ) Thanks.
2 results
Re: How sexy is TOO sexy
Reply by
Shiniku
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Jun 2014
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General Discussion
Yeah, you've given the local directory where the file would be while logged into your dropbox, not a public link.
2 results
Re: Blender 2.53 is released
Reply by
felipefrango
·
Jul 2010
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News
Good news, ought to check it out. Release log links seem to be broken though, as least on my end.
Re: Robot Rising game
Reply by
Justin Meisse
·
Jul 2012
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General Discussion
woot! I was going to log into QQ to give hi-fives and animated GIFs but I forgot my password!
Re: [MAYA] CREASE+ - Tool for Hard Surface
Reply by
Iziaky01
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Jul 2016
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Technical Talk
Wooo! Wait for something like this for a log time! Please go on with this, will be very usefull for Maya user like me!
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