The interesting thing in the concept is the different shapes all over, if you just make the side, the top, the front, the engine cover and so on flat planes where nothing really happens it will look very bad.. like a bad car design Nail the shapes with basic primitives (and keep them separate for ease of work) before you…
Call me crazy but I thought it was a horrible movie. Too many inconsistencies. Bad character development, choices made that dont reflect the character's past, a whiny emo version of bruce wayne, it got dragged on for longer than it needed to be. I mean you could have cut out a good hour of the film and still didnt feel…
Your post is unbelievably bad. Your vitriol isn't even helpful at all. Your words are horrid and do not offer any useful feedback at all. Your typing style oh my god what are you tying to do with all the extra spaces? Start over on a new post or just give up communicating. This is what your post looks like, garbage: This…
Yep, i try to bake this and if i will have bad result i simply turn down creases eterations. Also about the baking. When i start baking i dont know whre to do this. Max, Maya or Xnormal. I dont know what algoritm Cryengine use, so normals from max and Xnormal looks same, but maybe if i put normals from Maya into Cryengine…
tris arent as bad as n-gons, you never want to have n-gons but game models are all tris when they go into the engine, so if it's a game model no big deal for tris at all but NO N-GONS! as far as models that arent meant for game engines a tri here or there isnt too bad but try to hide it in your edgeflow as best as…
Not bad so far man. Like stated before it could benefit greatly from making the arms longer. I think if you made the shoulder pads more rounded like the concept and added some sweet detail to the belt (detail similar to the head piece) it would help pull the whole thing together. Not bad so far man, keep it up :) Could you…
ok first off,, that normal map is pretty bad mate, is it generated from a hand painted map or something? is that sposed to be holes on the flash supressor? cause it just looks like lil bumps, same on the scope. the foregrip and handle and clip maps are pretty bad also, the normals on the main body of the gun are much…
I have no idea. I mean, it's not a bad game. I own it (although admittedly mainly to look at the nice assets and use the editor rather than actually play it). I think it was just released at a bad time (alongside CoD4, Halo3 etc) and had a fair few UI issues on the PC on launch (console-ified menus) which people disliked…
Yeah can't say it enough Quality over Quantity. You can get a job with 3 bad ass pieces. Now you can probably get a job with 5 good pieces and 2 mediocre but some guys will see those bad pieces and wonder why they are in there. If you can model something that will make someones eyes bleed because of all the detail and…
I don't think any of us here "hate" people who are hooked on WoW or whatever. More likely (and certainly in my case), we feel bad for them. Like other people have mentioned, I've seen a couple of gamers get totally submerged in MMORPGs to the exclusion of nearly everything else. There's a difference between enjoying a…