Yeah, but that's FINISHED concept art. You don't just sit down and crank out one perfect concept. If you need a concept for a creature, you don't just do one, you do dozens and dozens of little doodles and ideas and sketches and crap and then you take bits and pieces of that and combine them or vary them or do something…
Thanks for the advice all! I'm implementing some of the recommended changes now. including: * lowering polys on the feet, hands, and corner stubby things * redoing the UV map * redoing the texture * overall making it look more like the concept (making the snout longer and the box taller) For some reason while modeling I…
So my first assignment consisted out of making vehicules in 3ds max out of primitives without using the teapot preferebly.However i ended up making the opposite Teapot creatures out of teapot primitives and only this primitive.As for modifiers only Taper was used and none was converted simply scaled and rotated. Sorry for…
Hello, I am a recent grad with a Batchelors degree in Vfx. My specialties include character and creature modeling as well as character Rigging. I also have experience working in the game industry. You can see examples of my work as well as my reel at robgarcia3d.com. If you are interested I can also send you my resume as…
thanks guys! Ben -yup, I know exactly what you mean. Spending the last few years doing exclusively enviro work has left me lacking in the character/creature department, so I'm making attempted to pick up the slack. I can see something 'off/droopy/anatomically awkward' about each of these. However, having only spent a few…
I'm definitely looking forward to the sequel, but I'd be more happy if it was a prequel, since I'm interested to see how you've handled the background of the whole Locust race, if it really is based on mythology as I'm guessing it is. The bad guys originally being humans, but transformed somehow into the creatures they are…
From IMDB Rambo V: The Savage Hunt "In the near future, illegal medical experiments in the Pacific Northwest have created this nearly indestructible creature of incredible cunning and savagery. It goes on a rampage through the ranks of the research stations. To cover their blunder, the government sends out an elite team of…
I think for the creature to be animated firstly, you might want to sculpt him with his legs a little more straightened out, particularly at his knee. The head is coming along really nicely though. I think what could give him more character though is if you vary up his teeth more, they're pretty evenly space and sized right…
Awesome job! I actually think the oversaturation really works. Might not be "realistic" but from an artistic standpoint, I really like how it contrasts. That being said, however, I think you could add a litttle more variation to the tones in the metal elements (restraints?) It looks great in silouhette, but its so dark…
Yeah Soul the T-rex is around that level but it depends mostly on the type of weapons you have, the second time I faced him I thought I was freaking invincible at level 21 but when I attacked him my strike took of 5 percent and he took of 200 with one shot, argh. Armor and weapons are where it's at for this guy as well as…