We need concept art for a non-isometric, open world, action, fantasy RPG. Send me samples of work and/or a portfolio. mccabe (at) liminalgames (dot) com
Incase anyone has missed this topic on google. http://www.project10tothe100.com/submit.html?id=T01 I voted for the make the government more transparent idea. :) Vote now!
So, what are you guys going as? I bought a cheap whig and a moustache and I'm going as one of the Beastie Boys from the Sabotage video (cheap 70's cop)
Hi fellow polycounters, Does anyone of you have planned to go to the MIGS on monday or tuesday? Could be a good opportunity to meet. http://www.migs14.com/ Cheers
Substance Painter has many options to fit the workflow you need. Material ID assignments get turned into "texture sets" which will be how the final textures get output. Within texture sets, you can isolate parts of your mesh a number of ways. By UV shells, by individual quads or tri's, by painting a mask, by using external…
Not bad! I think your lighting is looking a little flat. Especially near the embers, bring out the highlights. It would look really cool seeing the bottom part of the forge catching the light from the furnace. It'd be great to see some smaller detail as well. The face on the forge looks more like it's painted on instead of…
The best way to learn any skill is to start from the ground up. Begin learning 2D painting before you try to apply that to 3D. Even better, learn traditional painting before you try digital painting. Learning 2D will teach you how and where to apply light to an object to emphasize the parts of the object you want to appear…