Hey Ryan, The first thing I notice is a very clear progression on your overall environment skills, which is great to see. The latest environment(I believe it was a monthly challenge) shows a lot of improvement from the others. That being said, I think everything done before that is too weak to be on a portfolio. Consider…
I DID punch words into google, and received small, undefined, bumpy schoulders. The best thing I found during my research was this: Yet this is for a static sculpt and not quite suitable for game art. Nor it gives insight of the modelling proces. And I don't want to follow one tutorial. I was hoping to get insightfull…
Wow we did just all post pieces within 10 minutes of each other:) Slipgate: Awesome progress and looking forward to this piece ( clean and tight per usual ) Gav: Digging this guy, though like I said I think the crotch/belt is a bit busy. Stinger88: Thanks!, yeah the tree is from my old sketch ( got lazy:) ) but was…
I logged in to your forums, but I can't see any posts, maybe it's the ad-blocker or something. Anyway. I don't have the time to make any movies and I can't remember exactly what made it crash, it felt like different things every time. But here's what happened/happens: (I work with archviz, Max + V-Ray) * Load an old,…
I think as stated above you need to build a habit of teaching yourself, leveling up without the help of others. Waiting for someone to show you the way, or open up some form of gate for you will lead you to wait around forever. Just get going. Most of us, myself included have had almost no mentors beyond working with more…
I am more or less familiar with the culture and language since I grew up in a Chinese/Taiwanese household here in the States. And I am beginning to realize that it might be better to visit China for a vacation as opposed to working and living there. The company in question seems legit, but I'm not worried about that at…
Hi! You would need to use an appropriate shader in order to render an object correctly with an object or world space normal map applied. In the second video you can see that in the Blender material the space of the normal node to "object". Then of course the handedness of the normal map also has to match the software. So a…
Hello and welcome. I am DarkUnicycle and I am back on here once again. We had a few people leave us and we are needing to fill some specific spots. Our project is very simple yet requires a-lot of work. The project we are working on is Project Davyd and it is based in the 1497 time period. Now this game is in the alpha…
Did they end up calling her Ashley Williams? Hm. On that note it's a pity Mass Effect has been and gone without me ever thinking to make an Evil Dead joke. On another note, this is a terrible poster
Hello, I read this post stream just today and thought I'd respond. The course is running again from September 17th 2012. I've made a promo video which explains in detail what the course contains and also contains (at the end) some rendered images of the house which is the focus of the course. It will give you some idea as…