Hey all, I'm just looking for some feedback/constructive criticism on a portfolio piece. I'm using modo/ue4/substance. I know one thing I can definitely improve on is the brick material - it could stand to be a little more weathered and dirty. Perhaps some graffiti.
I am looking for somone that is good at unwrapping models so they are ready for skinning, I have finished models and person that can skin and just need somone that can unwrap the models for us. Model files are in 3D max format. If anyone is interested please let me know.
Hello we are working on a marble game (similar to marble madness, monkey ball etc) and our looking for an artist (3D modeler). You can play a version of it here. Requires unity3d plugin. <a href=http://186.59.1.211/marble.html>Marble Game</a> Controls: WASD move space to jump
I’m looking for paid freelance or studio opportunities. I’m proficient
in Maya, Motion Builder and Unity and I can rig and animate just about anything
for games. My portfolio and resume are
on Artstation and I have some other examples of my work on
Sketchfab. -Thomas Artstation Portfolio Sketchfab
Hello, I've just wrapped up work as a character artist on VR game, To The Top and looking for work. I'm available for remote freelance or locally here in Austin. Everything you need can be found on my artstation! Thanks. <a href="https://www.artbyjustin.com" title="Link: http://www.artbyjustin.com">www.artbyjustin.com</a>
Hello everyone! I was hoping to get some feedback on this shield that I have been working on recently! My goal with this piece was to make it look like it could fit in WoW and to practice some different materials. I'd love to hear your thoughts on how I can improve this!
Hello everyone, we thank you for taking the time to check out our project. We are currently greenlit on steam and partnered with valve corporation and looking for a few more skilled individuals so we have a full game development team. We are mainly looking for 3D Character Artists at the moment and we are aiming for FF15…
Damn Torvenius, always making it look easy :) Great choice for a weapon to model, he always give more than enough to go on. Convincing details for a scifi prop, great silhouettes of course. I think you've got a great start so far. Judging from the way he shades the concept, I don't think you quite have the roundness and…