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Re: SOMA
Reply by
Snacuum
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Oct 2013
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General Discussion
Oh man I had only seen the video logs until now. Damn that looks good.
Re: Unity3d enviroment
Reply by
Vertrucio
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Apr 2014
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3D Art Showcase & Critiques
Don't make those logs individual, make them a facade that you can use and texture modularly.
2 results
Re: Age of Conan 4th Anniversary Retrospective
Reply by
Neolight
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Jun 2012
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3D Art Showcase & Critiques
Mad props. AoC was a real treat to play and I always felt utterly transported after logging in.
Re: Maya is destroying vertex normals ?
Reply by
Quack!
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Jan 2019
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Technical Talk
When you import to Painter, does the Log throw an error saying that the Tangents/Bitangents are broken and it is recalculating?
Re: New polycount! woo!
Reply by
Ani
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May 2010
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General Discussion
Same here, I was logged in as Progg. Congrats on the new site though, loving the new banners :D
5 results
Re: Object3d :Arc gun distrit 9
Reply by
Willburforce
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Mar 2010
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3D Art Showcase & Critiques
hi am logging back in to drop comment on this! Looking very good... texture looks nice. :thumbup:
Re: Solved -- Latest Version of Painter is very slow
Reply by
Alex_J
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Oct 2018
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Adobe Substance
Does the Log file need to be exported from the project in which there is a problem? Attached is from a new project.
2 results
Re: First posting
Reply by
EarthQuake
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Sep 2007
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3D Art Showcase & Critiques
use img not image also yeah, you need to be logged into myspace to see that shit, use imageshack
defiantchild - devblog.
Topic by
defiantchild
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Dec 2013
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3D Art Showcase & Critiques
hello polycount, i am working on a 2.5D platformer. very early state of development and this will be the development log. working title is MARA. thanks for looking. the blog is here - www.defiant-child.com
Re: [Finished] (Environment) - Cute Stylized House | UE4/5
Reply by
Lowpology
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Aug 2020
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3D Art Showcase & Critiques
Just a quick update with my current ax. Going to take it into Substance Painter and then get to work on the log!
3 results
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