Congrats dude! Bobo is really sweet and gentle it'll be over before you know it! As for distance i think I win. Now get back to work on your Dominance of War Entry! B
Hi Jordank95. Wall dimensions question: The best way to determine the needs you are talking about is to lay these pieces out in your 3D engine. Make a 3x3m pieces and compare them to the 4x4 pieces and see what works better for your project. 4x4 might be easier if you don't want to do fractions. Also you might need less…
Sup guys, i have some trouble in SD with my plane. For example my plane is very glossy. I can try changing material but it doesnt work for me, can u help me ? Cheers B)
Attachment not found. Attachment not found. Time lapse video for Pants [ame] https://www.youtube.com/watch?v=b-LkfiB6nkg[/ame] Time lapse video for shirts [ame]https://www.youtube.com/watch?v=YJKmPE8ycJo[/ame]
Thanks guys. I've been wanting to update WW for Source 2 ever since CSGO jumped to S2. I'd been working on it over the weekends for the last 2 years, but now that I'm not at Autodesk anymore, I've taken the opportunity to use the time to finally finish this work. I can now finally work on a project I was working on for CS…
srry guys for posting this late having exams so i am sure i will b late in posting nxt time hopefully i cud finish this on time ..anyway here is my WIP
Nice work, i'd pick B.. The only critique I can think of is I think the chest piece looks a little akward, and the strip that goes down her belly seems a little thin
Another night of adding props and messing around with lighting :) //=================================================================== Recorded a stream for this; http://www.twitch.tv/khazual/b/400113237 End result @ 2:46:50 including me making this post like a scrub
This looks fun. More of a Left 4 Dead, than a full fledged DayZ but looks like a lot of fun. I'll stick with DayZ for now, but if I get a WiiU I'd give this a try. B
you will need to make an example for it since i didnt' understand what you said. and also, i prefer method A, i was just explaying how method b is more prone to wasted pixels.