Naughty Dog is the developer of critically acclaimed and top-selling titles including the Crash Bandicoot franchise, Jak and Daxter franchise and Uncharted: Drakes Fortune. Were a relatively small team with a highly decentralized and collaborative work environment we value feedback about any aspect of our game…
Sven, The Hoplite Hello everyone! I'm new to the forums and I wanted to get your feedback on my first project for Dota 2. I was thinking of a complete set for Sven based on the hoplite soldier of ancient Greece. Here are some concept ideas I sketched and inspiration (that I got from museums and the internet) I've had for…
Red Storm Entertainment is looking for UI Engineer to join the biggest new IP in Ubisoft’s history Tom Clancy’s The Division! If you have strong programming skills that center around user interface functionality, as well as a passion for assisting artists and designers in achieving their vision this may be your next big…
I just got this in my email today. Thought you guys might be interested in seeing it: [ QUOTE ] His is the voice behind one of pop-cultures most established icons. The name is Peter Cullen - the voice of TRANSFORMERS Optimus Prime. And now fans will be given the opportunity to put words in the mouth of Optimus with the…
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Here is my version of this thing ,it works on Editable Poly only with no instances, it evaluates all the geometry in the scene/*****************************************************************************************************************Made by: Popescu Alexandru Cristian (KIKI) kiki_karon@yahoo.comScript:…
Hey! Decided to work on this again today :D I started working at 5:30PM. I'll start fixing what I listed above. I had a nasty crash about one hour in and lost a bunch of progress that I made on the hands. But you know the way it usually goes! When you have to do things two times, the second time is always quicker and…
knowing how long you've been modeling would be beneficial to know as far as feedback is concerned. I know you said you started at 10, but if this is like your second model, or your 300'th, I think the feedback would be different but regardless, I'm going to assume you don't have a terrible amount of experience You should…
So going ahead and taking my own advice, I've started planning my pieces a lot more. Research Dota 2 Characters After finding a character that inspired me, I hpped in game with him, checked out his animations, spells and VO to get more of a feeling for him. From there I read his little paragraph of lore for more…
I absolutely love your animations, along with the very original idea of the whips - it gives a very dynamic feel to his movement. I often come up with MOBA kits in my spare time, and I did one for your character - Ashytkin - The Ice Demon Primary: Assassin Secondary : Fighter Projected Meta: Assassin Top Lane, Full Damage…