Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
RUX
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: [Chivalry] Mason Knight European's set
Reply by
Nolt
·
Sep 2014
·
Home
›
Contests & Challenges Archives
›
Arms & Armor, Chivalry: Medieval Workshop
Tiny amounts of rust or dirt maybe. Adding a nice patina would be great! Would really go a long way especially for your spec map
Re: Transformers 3 : Dark of the moon
Reply by
rolfness
·
Dec 2010
·
Home
›
General Discussion
robo testicles in no 2 killed all hope for the 3rd one.. but will probably stll act like a sheep and go watch the 3rd.. with 3d specs and all
12 results
Re: DVL's Workshop
Reply by
DVL
·
Jan 2014
·
Home
›
Dota 2
Texture is feeling mostly there, although I still haven't done any spec map work yet to differentiate materials a little more (Coming up!)
2 results
Re: Alice In Wonderland Styled Arcade Machine
Reply by
Dragan
·
Dec 2011
·
Home
›
3D Art Showcase & Critiques
hiten - I haven't really gotten around to even doing a spec map yet, so right now it's just mainly diffuse and some normals. :)
5 results
Re: My substance materials
Reply by
josh_lynch
·
Jun 2015
·
Home
›
3D Art Showcase & Critiques
Nice update bugo! Also dig the presentation. The material is currently lacking the spec/gloss quality of a slate roofing. See this REFERENCE and how the light reacts.
7 results
Re: [WIP] Maverick Weapon
Reply by
The Lone Penguin
·
Jun 2012
·
Home
›
3D Art Showcase & Critiques
I think it looks fine as is. Love the color choices, lookin great Tim! I think the spec can use a bit more detail though
Re: zbrush tiled rock wall (tutorial coming soon)
Reply by
Thegodzero
·
Jul 2010
·
Home
›
3D Art Showcase & Critiques
Looks great! Nice tut too. For the last shot, if you did a detailed spec on that you could get it to looking iced over in no time flat.
7 results
Re: Graze_Sketchbook
Reply by
Graze
·
Feb 2012
·
Home
›
Digital Sketchbooks
Well here is the little dragon im making for the lowpoly environment. 701 tris, 256x256 diffuse and spec. still gota fix the specmap and rig him.
4 results
Re: Chaos Predator (WIP) High poly-to game model
Reply by
CNecron518a
·
Nov 2010
·
Home
›
3D Art Showcase & Critiques
I got the Chaos Predator down to 20,000 tri's, with 1024x1024 D,N,S. Added some dirt and grime, and spec slashes along the hull.
3 results
Re: PC-CSGO| PP-Bizon | BIOSmg
Reply by
ifrostbite7
·
May 2016
·
Home
›
Contests & Challenges Archives
›
CS:GO Weapon Finish Contest
Looking great in-game. I think it could fit mil-spec a lot more than I thought initially. The glow is nice and doesn't overpower it.
3 results
>40400 results
1
…
369
370
371
372
373
374
375
…
4040