so i allways here from all techy game devs that state changes in the renderer are the biggest bottleneck of todays graphics cards. and there for numberof texturesheets/ materials hsould be kept to the absolut minimum especialy for obejcts that will never occur sperate form each other ... for example a tower ( brick…
Working on an environment for my Character and Object class. This is supposed to the home of a raver who happens to be in the throws of a couple different drug addictions. His main afflictions are pills and hallucinogens and I'm trying to get a feeling of grungy solitude and isolation from society. Crits and Comments are…
I really like your design on this! It reminds me of something from the Wild Wild West movie with Will Smith. The only thing I see in your base texture that's bugging me at the moment is the wood paneling on the steam tanks. It's hiding the fact that its steam powered where in this case I think you want to accent that…
Its not 2000 anymore. People are not as enchanted with the web as they were back then. Gone are the days where you could ask a question and 15 mins later get 3 replies from 3 continents. In fact it would be great if polycount could stick around, what with the social media competition out there. Anyhow I would call you and…
Thank you for your help, i really need it. in Headus it looked fine before i've send it back to Max. Those seams runing over the flat top surface can be resolved with a "quick planar" but that leads to auto rescaling and rotation of the UV shell which i like to avoid. On the screenshot only the basis of the temple entry…
I just want to throw a quick question for the artists/devs here. What were your finances like when you left one job and were waiting to be accepted into another? Was the money you made working enough to cover bills/expenses while unemployed or did you have to take on other work (ex: Mcdonalds)? I know when you're out of a…
Very work in progress preview of the Reality Chambers, having this kind of alien crystal style - hard to get a good screenshot took so long getting a crystal material, at the start I was full on SSS and refraction and whatnot but render times were through the roof The floor is still very empty but its not the best…
Meh. A little too generic for my taste. Just kiddin bro. I like that this is made of modular pieces but you broke it up so it's not so obvious. The billboard and roof objects really help sell this for me. It's not just 'oh, another one of these buildings'. You've done enough so far to still make it interesting and if you…
Agree with gsokol, the effects are very distracting. You could do some really cool stuff with overgrown grass and weeds taking over the place and old machinery laying around. Also old barns look really interesting and would be really neat to see. Lots of interesting textures and materials to be had on a farm. Large…
Hello! First let me say welcome to the community! Is that the only reference you are using? when people model actual cars they tend to use blueprints found online for both the overall shape and sometimes even the construction of the smaller parts such as headlights! There's a reference for that part somewhere! :smile: The…