Straight off the bat what struck me was how unclear your thumbnails are. Thumbnails should be a clear as possible and not hide your work. This goes double when you have as many strange and unfamiliar fantasy objects as you do. Your thumbnails could stand to be wider and do away with the grunge/bevel - too noisy. I would…
So I spent about 4 hours in Modo today blocking out what I'm thinking off the top of my head. I'm going to hunt down some reference for what I want it to look later but as a first move I like roughing general shapes out in 3D. (Quick shout out to Modo - it's an excellent tool for this sort of thing!) I wanted a two tier…
Update on my scene. Testing out some crystal materials, fiddling around with different type of mesh approaches and material approaches. Can use every bit of feedback on these crystals, all comments/critiques are more then welcome. As feedback I got that the Hexagon type shapes are going to distract the player, giving it an…
Sorry, that abomination doesn't look like human. At all. The truth is, no matter what you try to fix in it now, you won't achieve anything worthwhile when you don't understand what you're doing and why. Go and buy yourself Scott Eaton's Anatomy for Artists. I can't express how amazing it is in teaching anatomy. It's worth…
For about 2-3 years i did nothing but practice modeling up to general cg practices Model stuff. Make game assets, hunt for more tutorials modded games etc. it was my first time exploring the CG World and it was to awesome to just take a break from. I lost all my muscle. Stopped hanging with all my friends. got healed back…
I think half the folks here are "looking for a placement." If you're very, very good, you should have no problem finding a job as soon as you finish school. Some guidelines for job hunting ... Aim high, but be willing to consider studios that are not producing your favorite title, or even AAA titles. Get your work to the…
Hi there, quite some improvement already. A long way to go still. As for your ing technique you need to be aware of the following : If one s a shape by closely following a front a side shot one will never get there. Reason is you will get the front outline just right, the profile just right also, but if you don't read…
wow, loads of abuse here. When someone criticises me I hunt them down and slaughter them or at least twist their nipples really hard. I agree with some of the criticisms about your original site design. The work was ok, but nothing flash. The environment stuff showed promise. I think in a few years time , you will be…
Yup. The stock market is thoroughly detached from economic reality in a lot of ways, and it deserves plenty of blame and scorn for it, but if you do understand how its own weird little reality works you can make some pretty sweet cash. Unless they're really, abysmally bad to the point that it gets widespread publicity,…
According to your artstation you are from Romania is that still the case? Are you planning to relocate? If education is anything like in Hungary (where I'm from), it's a massive waste of time. We still have an extremely outdated Soviet Union style educational model that will do very little for a game art career. Projects…