Project Title: Tales Of Forgotten Heroes: Alchemist Notice: We have cleared our team structure due to our lost of funding during the COVID-19 Pandemic. We thank all who has been members of our team in the course of the year and seven months we have had funding. We have completed phase 1 of our project and as we…
Hello everyone, I'm Camille, 40, french, and I'm in the process of creating my first commercial game for PC. It will be an autobattler game set in a greek mythology theme.The game is quite advanced : it's mostly missing content to be really playable but all the mechanics are already implemented. You can see a short video…
That is indeed my repo. I use floating shelf all the time for my own projects. Unfortunately Maya had some incredibly breaking changes years ago and I stopped updating modular channel box. It was a long time ago so I don't recall much of the context. The repo is here though: https://github.com/Vaei/ModularChannelBox
Hey all, I've been working on my indie game Silhouette for the past 5 years and it's quite nearing completion. The only thing left really is the dialogue and NPC animations. I'm a jack of all trades designer meaning, I can animate, just not exceptionally well. I bought a perception neuron moction capture suit, but I'm…
Wave Games is currently open for non-paying jobs in the following positions: Character Concept Artist Environmental Concept Artist 3D Assets Modeler 3D Character Modeler Essential: Character Concept Artist -Visualize distinctive facial features and body types of distinct characters. -Draw character sketches from multiple…
Hi! 👋🖤 My name is Swapilla, I am an indie director, writer and animator. I'm a former Roblox animator and current UE5 creator. I’m currently making a massive long-term and unpaid passion project. A 10 episode animated horror series made entirely in Unreal Engine 5. The series follows Sean and Steph, estranged siblings, who…
Hello guys, So here it is, we finally finished our short movie. We had +/- 6 Months to make this short film from scratch. We finished it, and its being evaluated by a jury. While we're waiting for the results to post the entire film, here is some pictures of the film. The sad part. You'll understand why it is sad when…
Hello! Ive been looking for help with a project of mine. I am working on a mod for a Unity-run mobile game called Dragon Quest VIII. one part of my project is including adding a new model to the game acting as an armor set for the main character to display when wearing a specific Armor Set. for the purpose of this, I wish…
Hey, I was having this issue as well where suddenly it seemed like all my subtools in one specific ztl. file had changed scale. My problem was the values in "Export" under the "Tool" palette had it's values reset. Luckily I could go back to an older version of the ztl. and copy over those random values. Not sure where…
Hello to my fellow polycounters! I’ve been working on a character in the evenings after my day-job, in hopes of pushing my portfolio forwards. In the past I’ve either had a fairly generalist portfolio, or the chosen designs were not visually strong. I’ve reflected a lot lately, and decided to push forwards with a stylized…