Here's my folio, and some examples of my work: https://www.artstation.com/leo2883 I can do game ready models or just high poly sculpts. Primarily organic modeling, but i can do hard surface armor if needed of course. My contact info is in my Artstation or drop me a line here if my work fits your project. Thanks!
Hey guys this is an ongoing sculpt I have been working on for a while now a little at a time. The concept is a half or who lives among a desert a desert clan. I have some clothing and armor I've been getting ready, but i was just looking for any kind of critiques on clothing, anatomy, or any other aesthetic. If you guys…
Oh no The images all gone Ive seen things you wouldnt believe Edit: Wait a minute, I think thats not the right one. The one I mean is the golden god which had armor and weapons made of hundreds of symbols, including the Universe and any religious symbol known to man. Later he added a Segway with the universe embedded in…
Running through the piece with some more topology brush rebuilds. Not feeling great about the back piece, I pulled some ideas from a Mass Effect armor set. Noticing now that it doesn't match well with the aggressive sharp diagonal shapes I've got on the front. I'll look for some for concepts that fit with the front design…
Definetely. The problem for me is that i have a huge library of materials ( 1k ) in Painter and transferring all of them into another software manually is a pain. Right now if i want to have the materials inside the new Mixer or Armor Paint i must use Substance Player---> load the sbsar--> export the textures---> load…
Here is the last week's stuff, a facial muscle study, a standard face, a female drow face, an updated head model with cleaner topology (my last one was horrible) and finally some fan art for dark souls. The dark souls armor is the only thing that I'm gonna continue working with this week, the other is just exercise stuff!…
And... A little more... Widened his arms out after some crits, added some back armor and a few other things.. Thoughts so far?? See anything that looks weird or should be changed?? Let me know. :D Everything is still pretty wip and needs a major polish pass. Just trying to nail down the ideas and pieces first. Thanks!
It looks like a pretty start! I like the color scheme and the shape of the mech. I appreciate the concept art too. I would, however, think about adding more detail with the front armor, whether it's model additions or texturing on the material. It just looks a bit lackluster compared to the texture in the back legs. Just a…
Heh, you should see the model we did for the cinematics without armor... he's like twice as wide as a man should be ;) And I do get what you mean about the artwork, although I think it's still having a good amount of consistency. But from what I've seen the dialogue really is taken straight from an adolescents' comic book…
Hello everyone! The temperature of 38.3, a headache, but it will not be an obstacle. Over the last week, I made model of horse. Added armor and delicious details in hard surface style, like a stone surface. There are many small details on this model. I hope you enjoy it, I try to refine my turret and make it in hight…