My guess your issue is with 2d patterns like procedural brick texture because 3d noises look same from any view directions. For 2d patterns a common way is to use so called tri-planar projection. Blender doesn't have it by default but it's either possible to find on blenderartist.org or do it on your own: You make 3…
I've done nearly exclusively VR stuff on mobile over the last year, and I use Shaderforge for basically all shaders I build. The general optimization limitations above apply, and there are a few settings in SF itself you should probably toggle: Forward Rendering, "Single Directional" Light count if possible, disable…
Hey so today I got my second tablet (Wacom Intuos4 Medium). My first one was a bamboo but it got stolen at board school. Anyway my question is which do you prefer, Pen or Mouse mode? Pen mode is when the hotspot on the tablet represents the entire screen. Mouse mode is when the cursor moves like a mouse would. Let me know…
If you switch the node mode to Manual, you'll have a unique non tiling texture, you acan then use the make it tile node to make a non square and unique seamless texture.
Hi all. I have been using UE4 for a while now and everything was working fine. The other day I started it up and the perspective view-port was black while in LIT mode and I could not see nothing. I thought it was the updated version of the engine, so I rolled back the engine to 4.9.2 but the perspective view-port was still…
keep in mind Custom node isn't a good idea for production use, it prevents code side optimization of the material down stream from the node. Having said that it's a great prototyping/own time tool :)
Hey peeps, I have a small issue with my max setup which I'm hoping someone has the answer to. When you press 1-5 with an edit poly selected it usually cycles between the subobject modes. if you press the number corresponding to the subobject mode you are in, then it toggles it off and goes back to object mode allowing you…
Making A Stylized Toon Shadering Within Unity Learn on https://www.wingfox.com/c/8443_2670_4825 Unity 3D Anime Cel Shading Beginner Shader Tutorial Software: Unity 3D2019 ; 3ds max2018 ; C4D R19 ; Photoshop CS6 Course Analysis: 1.Theoretical foundation We will learn the basic theory of graphics to understand what is…
Hi EMJAY1970, feel free to create a new post when you ask a question not related to the original topic. To answer your question directly, remove the rollout from your Custom Attribute and it won't show in the UI. nodeMasterID = attributes obj_Identifier( parameters mainP ( nodeID type:#node…
Hi Matt, this is my attempt at your code. Let me know if it is what you're looking for. Keep in mind that original position is accessible only until the floating dialog is open. ( -- define a rollout rollout rolSelPosSwitcher "Pos" ( -- create a checkbutton in the rollout checkButton btSwitch "Switch!" width:40 height:20…