"When 8-bit Was King" ( http://www.polycount.com/forum/showthread.php?t=146958 ) My Commodore was king of my world growing up and my desk was its throne room. This scene is a glimpse into my past, to the foundations of what makes me what I am today. This was all done in MODO, Substance Painter and Unreal Engine 4.…
Portfolio Updated Check it: WebSite (Done Projects): http://danielrivers.carbonmade.com/ Blog (WIP and Projects): http://danielrivers.blogspot.com.br/ YouTube Channel (Animations and Characters's Demo Reels): http://www.youtube.com/user/DanielRiversArt/ Here's the new Project posted: Male Character in all of his poses…
Damn I love your style!..looking forward for a new updates!..as for your website, why don't you make the logo, "home-resume-contact", "Welcome to ArtofGon.com, the 3D and 2D works of Louis Gonzalez"on the same place (the header) to not waste the space. It's kinda wasted to put your art "below the fold" since that's the…
Lookin pretty good. Some general portfolio advice: 1) Get some information on those screenshots. If it is in an engine, throw that logo on there so we know it's real-time. Wireframe shots? Get some tri counts on there. Lets see some texture flats as well. Put your name and portolio site on each image in case someone…
Gannon: Its gonna be a very muddy street with waterpuddles, get some nice reflections going. Wil lbe walkways with planks/pieces of metal, etc. Alot of debree, the idea is that this is the lowest level of a huge city, basically industrial storage/shabby offices turned into hobo living space and slum. Pedro: I mostly…