I advise. http://www.scott-eaton.com/ (study the academic drawing before the course) https://www.3dtotal.com/tutorial/1763-create-a-game-character-jouster-part-1-maya-photoshop-zbrush-by-adam-fisher-character-human-female https://www.thegnomonworkshop.com/ there are other tutorials ... look at the work of others Good luck!
Woooooaaa! I am doing a tutorial while I am working with my portfolio at the same time...who cares anyway. Hey this was a long time ago doing a mattepaint tutorial and here is an update. It is not finished yet but...I hope someday:D Hopefully this week or I will kill myself hehe. Nr2
Hey, Great Tutorial! Don't know if you've seen it, but we released this tutorial as well: http://sdk.crydev.net/display/SDKDOC3/Exporting+Assets which might help you with future questions on the Maya Export. Apart from that: Check for "use Terrain Color" in Vegetation tab :) It will help with the visuals on the vegetation…
Thanks guys! A tutorial would be cool. However,for the time being I`m concentrating on the job hunt and I also feel I still have much to learn. But maybe in the near future :) Just out of interest: what kind of tutorials would you like to see? Minotaur0 & urgaffel: touch
Nice looking scene Luck, like others have said, nice lighting. The reflection on the floor are really nice touch as well. Whats the issue with the shadows? Have you created a 2nd UV channel for your props for lightmaps? Check out this tutorial by Hourence. http://www.hourences.com/tutorials-ue3-lightmapping/
np mate, there is also Vray for Maya, to learn it`s super easy, i can give u short tutorial, how to setup some parameters...there also super cool tutorial about Vray from Vizmasters, If u will watch it u will know everything how to use best render plugin
[ QUOTE ] I better go search for your extract tutorials then. [/ QUOTE ] I don't have any extract tutorials. I was just saying earlier in the thread that If you want to use extract and keep all the polys together, make sure you have 'keep new faces together' checked.
Lots of great tools for level artists out there . I was just watching a video tutorial the other day that used Titan Quests level editor and it seems to be pretty darn good for making terrian and levels . Here is a link to the tutorial videos but they are huge !…
some tutorials on rigging in cinema 4d: http://www.psionic3d.co.uk/page.php?36 http://www.psionic3d.co.uk/page.php?37 and for more great tuts just check out the tutorials main page: http://www.psionic3d.co.uk/page.php?3 hope it helps, i'm not familiar with cinema 4d myself so i can't help.
Racer445 has some sick tutorials... http://racer445.com/pages/tutorials/metal-crate-tutorial.php Definitely look here too. He goes over the theory on why he textures his crate the way he did, and you can find ways on faking some really cool details.